A two-decade bibliometric analysis (2004-2024) of parental factors in the context of internet gaming disorder research. [PDF]
Novak V +7 more
europepmc +1 more source
Exploring Perception in Dental Students' Communication Skills: An Online Survey
ABSTRACT Background Effective communication in dentistry is crucial for patient understanding and promoting health. Undergraduate dental education provides a critical opportunity to instil these skills. Objectives To describe the self‐perceptions of undergraduate dental students at Universitat Internacional de Catalunya (Barcelona, Spain) regarding ...
Mireia Cruanyes +2 more
wiley +1 more source
Craving as a transdiagnostic marker of addiction? A perspective for behavioral addictions. [PDF]
Allache A +3 more
europepmc +1 more source
ABSTRACT Background Aging simulation may promote the knowledge and skills of healthcare providers and students. We hypothesized that interprofessional simulation related to the care of older adults could influence healthcare students' self‐reported attitudes towards older patients. Materials and Methods Interprofessional role‐play simulations dedicated
Sophie Prissette +10 more
wiley +1 more source
Associations Between Parental Gaming Behaviors and Conversion From Internet Gaming Disorder Noncases to Cases Among Adolescents: Prospective Longitudinal Cohort Study. [PDF]
Lau JT, Yu Y.
europepmc +1 more source
ABSTRACT Aim While puzzle‐based examinations are increasingly used to promote engagement in anatomy education, the mechanisms underlying their effects on learning and emotional responses remain insufficiently understood. This clarification study aimed to examine how puzzle‐based examinations are associated with students' motivation, cognitive ...
Halil Yilmaz, Muhammet Değermenci
wiley +1 more source
Radiomics-based feature exploration and auxiliary diagnostic model construction for gaming disorder. [PDF]
Li Y +10 more
europepmc +1 more source
Gaming behavior changes in families: Mothers and children during the COVID‐19 pandemic
ABSTRACT Objective We examined changes in gaming behavior among families with young children during the COVID‐19 pandemic and their association with pre‐pandemic media use types and family climate. Background The pandemic reshaped families' mediatized daily lives.
Simone Schüller +4 more
wiley +1 more source
Associations of psychological distress, gaming motives and internet gaming disorder in adolescents: a network analysis. [PDF]
Chen R +8 more
europepmc +1 more source
Reading and relating with Frieda Fromm‐Reichmann and Joanne Greenberg
Critical Quarterly, EarlyView.
Joshua Pugh
wiley +1 more source

