Results 241 to 250 of about 5,914 (260)
Some of the next articles are maybe not open access.

Working Attention, Planning and Social Skills Through Pervasive Games in Interactive Spaces

IEEE Transactions on Learning Technologies, 2022
Jesus Gallardo   +2 more
exaly  

Mapping quality requirements for pervasive mobile games

Requirements Engineering, 2015
Luis Valente   +2 more
exaly  

User-Generated Content in Pervasive Games

Computers in Entertainment, 2017
Vlasios Kasapakis, Damianos Gavalas
exaly  

Using pervasive games as learning tools in educational contexts: a systematic review

International Journal of Learning Technology, 2018
Jeferson Arango Lopez   +2 more
exaly  

Developing pervasive games in interactive spaces: the JUGUEMOS toolkit

Multimedia Tools and Applications, 2019
Clara Bonillo, Eva Cerezo, Cerezo Eva
exaly  

Evaluating player experience for children’s outdoor pervasive games

Entertainment Computing, 2013
Panos Markopoulos   +2 more
exaly  

Incentivise Me: Smartphone-Based Mobility Detection for Pervasive Games

Lecture Notes in Computer Science, 2019
Thomas Tregel   +2 more
exaly  

The Ethics of Pervasive Gaming

2009
Jaakko Stenros   +2 more
openaire   +1 more source

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