Results 21 to 30 of about 5,264,445 (348)

Game-Based Learning in Pharmacy Education

open access: yesPharmacy, 2022
Game-based learning (GBL) involves adding game elements to non-game activities to encourage engagement. Pharmacy curricula are required to incorporate active learning to meet accreditation standards.
J. Oestreich, J. Guy
semanticscholar   +1 more source

Role of Nutrition Education in Pharmacy Curriculum—Students’ Perspectives and Attitudes

open access: yesPharmacy, 2021
Many pharmacists report they lack nutritional knowledge and believe the best time to educate pharmacists about nutrition is during pharmacy school. Purpose: This study was conducted to determine if today’s pharmacy students receive education in nutrition
Majid Mufaqam Syed-Abdul   +5 more
doaj   +1 more source

MyDispense simulation in pharmacy education: a scoping review

open access: yesJournal of Pharmaceutical Policy and Practice, 2023
Background MyDispense is a free online virtual simulation software developed by Monash University. The software facilitates students to practise, apply and hone the skills of a pharmacist in a realistic environment without the potentially life ...
Harjit K Khera   +3 more
semanticscholar   +1 more source

Pharmacy Education in Iraq [PDF]

open access: yesAmerican Journal of Pharmaceutical Education, 2012
To the Editor. We appreciated the letter entitled “Pharmacy Education and Practice in 13 Middle Eastern Countries.”1 The letter provided some information regarding pharmacy education in Iraq. Information was obtained by reviewing the available published literature and individual university Web sites, as well as contacting program or country ...
Omer Qutaiba B, Al-Lela   +3 more
openaire   +2 more sources

Overview of implementation and learning outcomes of simulation in pharmacy education

open access: yesJournal of the American College of Clinical Pharmacy, 2023
Simulation, an educational, assessment, and research technique used to mimic real‐world situations, is increasingly used in pharmacy education. The most‐used simulation methods include high‐fidelity simulation (HFS), low‐fidelity simulation (LFS ...
Sarah McBane   +15 more
semanticscholar   +1 more source

Pharmacy Education in India [PDF]

open access: yesAmerican Journal of Pharmaceutical Education, 2010
Pharmacy education in India traditionally has been industry and product oriented. In contrast to the situation in developed nations, graduate pharmacists prefer placements in the pharmaceutical industry. To practice as a pharmacist in India, one needs at least a diploma in pharmacy, which is awarded after only 2 years and 3 months of pharmacy studies ...
Subal C, Basak, Dondeti, Sathyanarayana
openaire   +2 more sources

Hetero‐ and cisnormativity—UK pharmacy education as a queer opponent

open access: yesMedical Education, 2023
Queer pedagogy is a lens through which the hegemonic discourses of curricula and the heterosexual assumptions within them can be made visible. Using this lens, sexuality and gender norms incorporated in undergraduate medical and health curricula can be ...
A. Mawdsley, S. Willis
semanticscholar   +1 more source

Pharmacy Education in France [PDF]

open access: yesAmerican Journal of Pharmaceutical Education, 2008
In France, to practice as a pharmacist, one needs a "diplome d'état de Docteur en Pharmacie" This degree is awarded after 6 or 9 years of pharmacy studies, depending on the option chosen by the student. The degree is offered only at universities and is recognized in France as well as throughout the European Union.
Olivier, Bourdon   +2 more
openaire   +2 more sources

Pharmacy Education in Vietnam [PDF]

open access: yesAmerican Journal of Pharmaceutical Education, 2013
Pharmacy education programs in Vietnam are complex and offer various career pathways. All include theory and laboratory modules in general, foundation, and pharmaceutical knowledge; placements in health facilities; and a final examination. The various pharmacy degree programs allow specialization in 1 or more of 5 main fields: (1) drug management and ...
Thi-Ha, Vo   +6 more
openaire   +2 more sources

Gamification in pharmacy education: a systematic quantitative literature review.

open access: yesInternational Journal of Pharmacy Practice, 2022
OBJECTIVES Gamification involves applying game attributes to non-game contexts and its educational use is increasing. It is essential to review the outcomes and the efficacy of gamification to identify evidence to support its use in pharmacy education.
D. Hope   +3 more
semanticscholar   +1 more source

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