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Co-Imagining the Future of Playable Cities

CHI Conference on Human Factors in Computing Systems, 2022
Ferran Altarriba Bertran   +11 more
openaire   +1 more source

Playful Introduction on “Making Smart Cities More Playable”

Gaming Media and Social Effects, 2020
Anton Nijholt
exaly  

City as a Playable Unit

Fudan Journal of the Humanities and Social Sciences, 2017
openaire   +1 more source

Playable Cities: Creative technologies and social frameworks that connect people and place

As the popularity of smart cities has risen over the past decade, alternatives and counterpoints have emerged to challenge its focus on function and utility at the expense of human needs and experiences. As a result, playable cities emerged in opposition to early technology-driven approaches to smart cities to focus instead on people and place, often ...
openaire   +1 more source

Critical Playable Cities

Gaming Media and Social Effects, 2020
Lobna Hassan, Mattia Thibault
exaly  

Playable Cities for Children?

Advances in Intelligent Systems and Computing, 2019
Anton Nijholt
exaly  

Mischief Humor in Smart and Playable Cities

Gaming Media and Social Effects, 2017
Anton Nijholt
exaly  

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