Results 21 to 30 of about 3,783 (145)

Pokémon Cards Concept with AR

open access: yes, 2022
Bakalářská práce Návrh Pokémon karet s rozšířenou realitou se věnuje digitálním ilustracím, rozšířené realitě, výzkumu trhu Pokémonů, historii a popularitě fenoménu Pokémon. Opírám se také o téma vizuálního jazyku a vizuální inteligence.
Kornasová, Veronika
core   +2 more sources

Exploring Features of the Pervasive Game Pokémon GO That Enable Behavior Change: Qualitative Study

open access: yesJMIR Serious Games, 2020
BackgroundDigital gaming is one of the most popular forms of entertainment in the world. While prior literature concluded that digital games can enable changes in players’ behaviors, there is limited knowledge about different types of behavior changes ...
Arjoranta, Jonne   +2 more
doaj   +1 more source

Politiques des émotions des fans de Pokémon : (se) mobiliser par la hype et le sel

open access: yesLien Social et Politiques, 2021
Cet article explore la manière dont les fans de Pokémon participent à la production et à la diffusion de régimes émotionnels par un travail émotionnel qui s’appuie sur les ressources mises à disposition par la marque Pokémon.
Quentin Gervasoni
doaj   +1 more source

Remembering Pokémania: Memory, Cognitive Assemblages, and Augmented Reality

open access: yesHyperrhiz, 2021
Introduced in July 2016, Pokémon GO is widely considered the killer app for contemporary augmented reality. Popular attention to the game has waned in recent years, but Pokémon GO remains enormously successful in terms of both player base and revenue ...
Justin Grandinetti   +1 more
doaj   +1 more source

Organized after-school activities and Asian American high school students' Asian American identity and Asian American racial identity ideological values. [PDF]

open access: yesJ Res Adolesc
Abstract The present study qualitatively examined how Asian American college students thought their participation in organized after‐school activities during high school was related to their Asian American identity and Asian American racial identity ideological values.
Kiyama F, Simpkins SD.
europepmc   +2 more sources

Suburban Adults Playing Pokémon: 20 Years Later [PDF]

open access: yes, 2022
The Pokémon franchise is one of the largest in history and subsequently the focus of multiple fields of academic study. In digital gaming, Pokémon game titles have also been the subject of much scrutiny. In this research, the mainline Pokémon titles (not
Kempton, Allen
core   +1 more source

Correlates of excessive Pokemon Go playing among medical students

open access: yesIndustrial Psychiatry Journal, 2019
Background: A new virus “Pokémon GO” is infecting Homo sapiens at an exponential rate. The symptoms include swaying your cell phone in air and focusing in blankness, straying into the unknown in search “Pikachu”. In the “Pokedemiological” triad, the host
Mili Ashar   +6 more
doaj   +1 more source

An Initial Evaluation of the Impact of Pokémon GO on Physical Activity

open access: yesJournal of the American Heart Association: Cardiovascular and Cerebrovascular Disease, 2017
Background Pokémon GO is a location‐based augmented reality game. Using GPS and the camera on a smartphone, the game requires players to travel in real world to capture animated creatures, called Pokémon.
Ying Xian   +6 more
doaj   +1 more source

Pokémon Story Corpus

open access: yes, 2021
The larger corpus consists of fan written stories about Pokémon. The corpus is sentence and word tokenized. The order of sentences is shuffled for copyright reasons. The smaller corpus is a Pokémon description corpus for the first 151 Pokémon.
Alnajjar, Khalid   +2 more
core   +1 more source

Pokémon franchise.

open access: yes, 2020
Pokémon franchise.
Beth Carroll (8384337)   +2 more
core   +1 more source

Home - About - Disclaimer - Privacy