Influence of Pokémon GO on Physical Activity and Psychosocial Well-Being in Children and Adolescents: Systematic Review [PDF]
BackgroundPokémon GO, an augmented reality game with widespread popularity, can potentially influence players’ physical activity (PA) levels and psychosocial well-being.
Haiyan Liang, Xi Wang, Ruopeng An
doaj +2 more sources
Effect of Pokémon Go on Self-Harm Using Population-Based Interrupted Time-Series Analysis: Quasi-Experimental Study [PDF]
BackgroundPokémon Go is a very popular location-based augmented reality game with widespread influences over the world. An emerging body of research demonstrates that playing Pokémon Go can lead to improvements in physical activity and psychosocial well ...
Wong, Rosa Sze Man +4 more
doaj +2 more sources
On the Determinants and Outcomes of Passion for Playing Pokémon Go [PDF]
In 2016, Pokémon Go became the most popular smartphone game. Despite the increasing popularity of this augmented reality game, to date, no studies have investigated passion for playing Pokémon Go.
Gábor Orosz +6 more
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Correlates of excessive Pokemon Go playing among medical students [PDF]
Background: A new virus “Pokémon GO” is infecting Homo sapiens at an exponential rate. The symptoms include swaying your cell phone in air and focusing in blankness, straying into the unknown in search “Pikachu”. In the “Pokedemiological” triad, the host
Mili Ashar +6 more
doaj +2 more sources
Exploring Features of the Pervasive Game Pokémon GO That Enable Behavior Change: Qualitative Study [PDF]
BackgroundDigital gaming is one of the most popular forms of entertainment in the world. While prior literature concluded that digital games can enable changes in players’ behaviors, there is limited knowledge about different types of behavior changes ...
Arjoranta, Jonne +2 more
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Determinants of intention to play Pokémon Go [PDF]
This paper examines the influence of personal and game factors on gamers' perceived values, drawing from the Theory of Consumption Value (TCV), explores the impacts of values on the Pokémon Go (PG) adoption, and identifies differences between two ...
Mathupayas Thongmak
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An Initial Evaluation of the Impact of Pokémon GO on Physical Activity [PDF]
Background Pokémon GO is a location‐based augmented reality game. Using GPS and the camera on a smartphone, the game requires players to travel in real world to capture animated creatures, called Pokémon.
Ying Xian +6 more
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Eye problems and musculoskeletal pain in Pokémon Go players [PDF]
Individuals benefit from Pokémon Go (PG) gaming because this mobile augmented reality geolocation video game provides an attractive opportunity to increase physical activity outdoors and socialize.
Lukasz D. Kaczmarek +2 more
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Going forward with Pokemon Go [PDF]
Pokemon Go is an augmented reality (AR) game which combines the use of smart mobile technology with physical exploration in the real world. It was a global phenomenon that rocked the world since 2016.
Yvette Chong +3 more
doaj +2 more sources
Gaming behaviour with Pokémon GO and physical activity: A preliminary study with medical students in Thailand. [PDF]
Pokémon GO becomes the most rapidly downloaded mobile application in history. This study aimed to determine the physical activity of medical students, who played Pokémon GO, and the change in their use of Pokémon GO and physical activity over time.
Apichai Wattanapisit +5 more
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