Does it Promote Physical Activity? College Students’ Perceptions of Pokémon Go [PDF]
The present study examined whether physical activity participation between Pokémon GO users was different from that of non-users. Participants’ perceptions of the game in terms of promoting physical activity were also evaluated.
Zi Yan, Kevin Finn, Kayla Breton
doaj +1 more source
Temos que pegar? Pokémon Go e as interfaces entre movimento, jogos digitais e educação
Este ensaio problematiza as relações entre jogos digitais, educação e movimento por intermédio do game Pokémon Go e à luz de tendências emergentes no âmbito da aprendizagem móvel e da indústria do entretenimento. Apesar da potencialidade demonstrada por
Gilson Cruz Junior
doaj +1 more source
Form flows function: Learner‐centered game Re‐design in a STEM classroom
Abstract Re‐designing games facilitates interest‐driven learning and immerses learners in systems thinking. However, there are limited studies exploring how the form and function of tabletop games influence learners' design decisions and learning experiences. To address this gap, we conducted a mixed‐methods study in a STEM classroom in western Canada.
Farzan Baradaran Rahimi +2 more
wiley +1 more source
Manufacturing Nostalgia in the Digital Age: A Foreverism Perspective
ABSTRACT Many scholars argue that we are experiencing the era of “retro”—nostalgia‐driven marketing and consumption phenomena reinforced by digital technologies. However, existing research lacks a critical analysis of nostalgia in contemporary markets and of how digital content, tools, and environments transform retro consumption experiences and alter ...
Dinara Davlembayeva +4 more
wiley +1 more source
BUDAYA POPULER GAME POKEMON GO SEBAGAI SOFT DIPLOMACY JEPANG
Pokemon Go is a smartphone game that blends the real and digital worlds, tasking players with exploring their neighborhoods to find creatures and treasure for in-game use.
Chadijah Isfariani Iqbal
doaj +1 more source
Adhesive Protein Nanoparticles Control Emulsion Properties via Tunable Interdroplet Linking
In this study, pea protein nanoparticles were probed for their ability to link emulsion droplets. Experiments across multiple length scales showed that the nanoparticles form shear‐resistant links via bridging interactions from the thin film between droplets.
Gijs D. Konings +4 more
wiley +1 more source
Games and gamification projects in the Australian public sector
Abstract This article surveys the arrival of gameful government into Australian public sector practice. Gameful government is a shorthand, descriptive term denoting the interpenetration of (video)games, and design elements and thinking from them, into public sector work.
David Threlfall, Catherine Althaus
wiley +1 more source
Pokémon GO: discutindo Dispositivos e a pedagogia dos jogos eletrônicos
RESUMO: Este artigo analisa os jogos eletrônicos, sobretudo aqueles online, que têm sido utilizados de forma generalizada por pessoas de todas as faixas etárias.
Pablo Rodrigo Bes Oliveira
doaj +3 more sources
Pokémon Go and children's independent mobility
Tämä tutkimus on kirjallisuuskatsaus, jonka tarkoituksena oli kirjallisuuden avulla selvittää Pokémon Go -ilmiötä maantieteen näkökulmasta ja tarkastella lasten itsenäiseen liikkumi-seen vaikuttavia tekijöitä.
Lehtonen, Ida
core +2 more sources
Location-Based Augmented Reality With Pervasive Smartphone Sensors: Inside and Beyond Pokemon Go!
Combining powerful sensors and near ubiquitous distribution, the smartphone has become an irreplaceable part of modern day life. Using its pervasive sensing capabilities, the smart-phone guides us to our destination with precise step-by-step directions ...
Ryan Shea +7 more
doaj +1 more source

