Results 91 to 100 of about 7,089 (242)
When gaming can be non-problematic and healthy
The behaviours exhibited in online gaming today signify a change in meaning. Initially, games were merely entertainment, but now gaming is part of real life, with players becoming deeply involved and connected. This study explores how online games can be
Fanni Putri Diantina +2 more
doaj +1 more source
Abstract Study‐abroad programs are increasingly adopted and supported by institutions and governments as a strategic tool for deepening internationalisation and public diplomacy through people‐to‐people, institution‐to‐institution and country‐to‐country connections.
Ly Thi Tran, Thinh Huynh
wiley +1 more source
Adolescents with attachment anxiety can compensate via gaming for their unmet needs of closeness, reassurance, and emotion regulation. However, individual factors linking attachment anxiety to compensation via gaming are still unclear.
Camilla Gregorini +8 more
doaj +1 more source
The Association of Problematic Online Gaming Behavior With Mental Well-Being and Depressive Symptoms Among Students of Professional Colleges in Rishikesh. [PDF]
Chandra R +3 more
europepmc +1 more source
Abstract Pupils in England who, for some reason, are not able to attend school often find themselves in Alternative Provision (AP). These are special arrangements designed to address their specific needs and help them return to mainstream schooling.
Nick Pratt +2 more
wiley +1 more source
Problematic online gaming: issues, debates and controversies
Despite the increasing amount of empirical research into problematic online gaming, the phenomenon still sadly lacks a consensual definition. One group of researchers consider video games as the starting point for examining the characteristics of this specific pathology, while a second group of researchers consider the medium of the internet as the ...
openaire +1 more source
Beyond the phonics debate: Blending code and context in classroom reading instruction
Abstract This mixed‐methods study adds to the body of knowledge around current reported practices of teachers of reading in the early years of schooling in Australia. It provides a comprehensive analysis of 254 teachers' practices and perspectives as reported by the study participants.
Rachelle Naidu +2 more
wiley +1 more source
Beyond the Avatar: Understanding Men’s Navigation of Gaming Culture
Current research directed toward exploring the complexities of experiences within video gaming culture often comprises male-majority yet mixed-gender samples.
Bodhi Taylor, Matthew James Phillips
doaj +1 more source
Abstract Situating the study within an ecological perspective on language education, this article examines how secondary schools in England present Modern Languages (MLs) on official school websites. Focusing on 44 schools in Local Authorities with the lowest percentage average entry for the Languages pillar of the EBacc, we built a text database ...
Zhu Hua, Yunpeng Du, Elin Arfon
wiley +1 more source
Time spent on the Internet, problematic gaming and social media use among adolescents
Increased Internet use during the COVID-19 pandemic and the possibility of problematic usage patterns and associated disorders among adolescents has become an important research topic.
Sophia Berber +4 more
doaj +1 more source

