Results 61 to 70 of about 19,776 (164)
TechStartUpGame: A serious game for training tech start-ups using AI-generated scenarios
This paper examines the possibility of combining serious games with AI-generated scenarios to improve education and training for tech startups. In the ever-changing and highly competitive field of entrepreneurship, it is crucial to adopt innovative ...
Rose Oluwaseun Adetunji +1 more
doaj +1 more source
Shortest Walk in a Dungeon Graph
With games like No Man’s Sky and Diablo IV, procedural generation of content in games is ever-increasing. Heuristics are needed to assess the goodness of generated content.
Christopher Durham, Chris Alvin
doaj +1 more source
Procedural approaches have long been used in game development to reduce authoring costs and increase content diversity; however, traditional rule-based systems struggle to scale narrative complexity, whereas recent large language model (LLM)-based ...
Aynigar Rahman, Aihe Yu, Kyungeun Cho
doaj +1 more source
Pixel art character generation as an image-to-image translation problem using GANs
Asset creation in game development usually requires multiple iterations until a final version is achieved. This iterative process becomes more significant when the content is pixel art, in which the artist carefully places each pixel. We hypothesize that
Flávio Coutinho, Luiz Chaimowicz
doaj +1 more source
Procedural design in digital games: Space and environment interaction in No Man’s Sky
This study analyzes the effects of procedural design on the space and environment in No Man’s Sky. The research includes 300,000 comments from Steam gaming platform users between 2016 and 2024.
Onur Aşkın, Gülsüm Damla Aşkın
doaj +2 more sources
Learning-Based Procedural Content Generation
Procedural Content Generation (PCG) has become one of the hottest topics in Computational Intelligence and Artificial Intelligence (AI) game research in the past few years. PCG is the process of automatically creating content for video games, rather than by hand, and can offer great benefits for video games companies by helping to bring costs down and ...
openaire +1 more source
Procedural Content Generation for Room Maze [PDF]
Lingfei Duan +2 more
openaire +1 more source
A Case of Scoring Site Shift of a Novel Scoring Balloon in a Femoropopliteal Arterial Lesion. [PDF]
Kishikawa K +3 more
europepmc +1 more source
Impact of Esophageal Temperature Monitoring on Esophageal Injury in PVI: A Systematic Review and Meta-Analysis. [PDF]
Manzoor S +9 more
europepmc +1 more source
The Green Cath Lab Challenge: Environmental Sustainability in Interventional Cardiology. [PDF]
Pappa D +4 more
europepmc +1 more source

