Results 41 to 50 of about 8,638,833 (269)
Voxel-space shape grammars [PDF]
The field of Procedural Generation is being increasingly used in modern content generation for its ability to significantly decrease the cost and time involved.
Crumley, Zacharia, Crumley, Mr. Zacharia
core +1 more source
One of the hardest task for a machine is creativity. Computational creativity defines creative task completion for a machine. Three main creative content generation methods are: exploratory, combinatorial and transformational.
Aurimas Petrovas
doaj +1 more source
This research addresses the need for effective disaster evacuation training methods by proposing a virtual reality system that utilizes Reinforcement Learning Procedural Content Generation (RL-PCG) algorithms.
Jigyasa Agarwal, S. Shridevi
doaj +1 more source
MOPCGRL: Multi-Objective Procedural Content Generation via Reinforcement Learning
Online content generation enables automatic and adaptive creation of diverse and playable game content for maximizing player experience or testing Artificial Intelligence (AI) algorithms.
Yi Yuan +7 more
doaj +1 more source
Towards player-driven procedural content generation [PDF]
Generating immersive game content is one of the ultimate goals for a game designer. This goal can be achieved by realizing the fact that players' perception of the same game differ according to a number of factors including: players' personality, playing styles, expertise and culture background.
Shaker, Noor +3 more
openaire +3 more sources
A Practical View on Procedural Generation: Benefits, Capabilities, and Usability
Procedural generation is widely applied, from accelerating development of large and detailed virtual worlds to providing highly varied game content during gameplay.
Robert Andrei Caragicu +3 more
doaj +1 more source
Virtual Forestry Generation: Evaluating Models for Tree Placement in Games
A handful of approaches have been previously proposed to generate procedurally virtual forestry for virtual worlds and computer games, including plant growth models and point distribution methods.
Benjamin Williams +2 more
doaj +1 more source
ABSTRACT Pediatric gastroenteropancreatic neuroendocrine neoplasms (GEP‐NENs) are extremely rare and clinically heterogeneous. Management has largely been extrapolated from adult practice. This European Standard Clinical Practice Guideline (ESCP), developed by the EXPeRT network in collaboration with adult NEN experts, provides (adult) evidence ...
Michaela Kuhlen +23 more
wiley +1 more source
Design metaphors for procedural content generation in games [PDF]
Procedural content generation (PCG), the algorithmic creation of game content with limited or indirect user input, has much to offer to game design. In recent years, it has become a mainstay of game AI, with significant research being put towards the investigation of new PCG systems, algorithms, and techniques.
Rilla Khaled +2 more
openaire +2 more sources
ABSTRACT As part of the European Cooperative Study Group for Paediatric Rare Tumours initiative, we developed standard clinical practice guidelines for ovarian sex cord stromal tumors, based on comprehensive national and international cohort analyses, literature review, and a final expert consensus conference.
Dominik T. Schneider +15 more
wiley +1 more source

