Results 41 to 50 of about 8,638,833 (269)

Voxel-space shape grammars [PDF]

open access: yes, 2012
The field of Procedural Generation is being increasingly used in modern content generation for its ability to significantly decrease the cost and time involved.
Crumley, Zacharia, Crumley, Mr. Zacharia
core   +1 more source

Skaitmeninio kūrybiškumo taikymas generuojant žaidimo objektus / Computation creativity using procedural generation for game object generation

open access: yesMokslas: Lietuvos Ateitis, 2019
One of the hardest task for a machine is creativity. Computational creativity defines creative task completion for a machine. Three main creative content generation methods are: exploratory, combinatorial and transformational.
Aurimas Petrovas
doaj   +1 more source

Procedural Content Generation Using Reinforcement Learning for Disaster Evacuation Training in a Virtual 3D Environment

open access: yesIEEE Access, 2023
This research addresses the need for effective disaster evacuation training methods by proposing a virtual reality system that utilizes Reinforcement Learning Procedural Content Generation (RL-PCG) algorithms.
Jigyasa Agarwal, S. Shridevi
doaj   +1 more source

MOPCGRL: Multi-Objective Procedural Content Generation via Reinforcement Learning

open access: yesComplex System Modeling and Simulation
Online content generation enables automatic and adaptive creation of diverse and playable game content for maximizing player experience or testing Artificial Intelligence (AI) algorithms.
Yi Yuan   +7 more
doaj   +1 more source

Towards player-driven procedural content generation [PDF]

open access: yesProceedings of the 9th conference on Computing Frontiers, 2012
Generating immersive game content is one of the ultimate goals for a game designer. This goal can be achieved by realizing the fact that players' perception of the same game differ according to a number of factors including: players' personality, playing styles, expertise and culture background.
Shaker, Noor   +3 more
openaire   +3 more sources

A Practical View on Procedural Generation: Benefits, Capabilities, and Usability

open access: yesIEEE Access
Procedural generation is widely applied, from accelerating development of large and detailed virtual worlds to providing highly varied game content during gameplay.
Robert Andrei Caragicu   +3 more
doaj   +1 more source

Virtual Forestry Generation: Evaluating Models for Tree Placement in Games

open access: yesComputers, 2020
A handful of approaches have been previously proposed to generate procedurally virtual forestry for virtual worlds and computer games, including plant growth models and point distribution methods.
Benjamin Williams   +2 more
doaj   +1 more source

European Standard Clinical Practice Guideline and EXPeRT Recommendations for the Diagnosis and Management of Gastroenteropancreatic Neuroendocrine Neoplasms in Children and Adolescents

open access: yesPediatric Blood &Cancer, EarlyView.
ABSTRACT Pediatric gastroenteropancreatic neuroendocrine neoplasms (GEP‐NENs) are extremely rare and clinically heterogeneous. Management has largely been extrapolated from adult practice. This European Standard Clinical Practice Guideline (ESCP), developed by the EXPeRT network in collaboration with adult NEN experts, provides (adult) evidence ...
Michaela Kuhlen   +23 more
wiley   +1 more source

Design metaphors for procedural content generation in games [PDF]

open access: yesProceedings of the SIGCHI Conference on Human Factors in Computing Systems, 2013
Procedural content generation (PCG), the algorithmic creation of game content with limited or indirect user input, has much to offer to game design. In recent years, it has become a mainstay of game AI, with significant research being put towards the investigation of new PCG systems, algorithms, and techniques.
Rilla Khaled   +2 more
openaire   +2 more sources

Ovarian Sex Cord Stromal Tumors in Children and Adolescents—The European Standard Clinical Practice Recommendations

open access: yesPediatric Blood &Cancer, EarlyView.
ABSTRACT As part of the European Cooperative Study Group for Paediatric Rare Tumours initiative, we developed standard clinical practice guidelines for ovarian sex cord stromal tumors, based on comprehensive national and international cohort analyses, literature review, and a final expert consensus conference.
Dominik T. Schneider   +15 more
wiley   +1 more source

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