Results 1 to 10 of about 677,910 (298)
Application of Eye Tracking in Puzzle Games for Adjunct Cognitive Markers: Pilot Observational Study in Older Adults [PDF]
BackgroundRecent studies suggest that computerized puzzle games are enjoyable, easy to play, and engage attentional, visuospatial, and executive functions.
Krebs, Christine +6 more
doaj +5 more sources
Puzzle-Mopsi: A location-puzzle game
<abstract> <p>This paper presents a new class of games: location puzzle games. It combines puzzle games with the use of the geographical location. The game class is closely related to location-based games except that no physical movement in the real world is needed as in most mobile location-based games.
Fränti, Pasi, Kong, Lingyi
openaire +4 more sources
Design of a Cultural Heritage Gesture-Based Puzzle Game and Evaluation of User Experience
The Haptic Puzzle was a 3D gesture-based puzzle game developed to be deployed in a museum of ethnology. The Haptic Puzzle was designed according to the conceptual model for puzzle games, which was based on the four-dimensional framework.
Menelaos N. Katsantonis +2 more
doaj +3 more sources
Monte Carlo Analysis of a Puzzle Game [PDF]
When a puzzle game is created, its design parameters must be chosen to allow solvable and interesting challenges to be created for the player. We investigate the use of random sampling as a computationally inexpensive means of automated game analysis, to evaluate the BoxOff family of puzzle games.
Cameron Browne
exaly +3 more sources
Effects of Intellectual Activities on Different Domains of Cognitive Function in Elderly People [PDF]
Background Intellectual activities such as reading and playing puzzle games can slow the decline of cognitive function in the elderly, but the effects of specific types of such activities on cognitive function and cognitive domains need to be further ...
YIN Haiyan, SONG Yulei, XU Guihua, DU Shizheng, LUO Dan, ZHANG Xueqing, BAI Yamei
doaj +1 more source
This study aims to determine the effect of traditional engklek and puzzle games on the social-emotional abilities of early childhood in Kindergarten IT DOD Medan.
Efrida Hayani
doaj +1 more source
The influence of the scramble learning model supported by crossword puzzle games on the ability to identify Hindu-Budhist historical figures in Indonesia.
Ade Nur Ashari +2 more
doaj +1 more source
Background: Stunting is a condition where a person's height is shorter than the height of other people in general (of the same age). Factors that influence the incidence of stunting are the mother's knowledge about stunting prevention and feeding ...
Apriani Susmita Sari +1 more
doaj +1 more source
The effect of puzzle games on the creativity of students [PDF]
Purpose: This paper aims to investigate the effect of puzzling computer games on the creativity of elementary school students. Method: In this research, a quasi-experimental design was a pre-test and post-test design with a control group, the statistical
Mohsen Roshanian Ramin +3 more
doaj +1 more source
Background: Dental caries is a preventable disease. This prevention covers all aspects of dentistry carried out by dentists, individuals, and society that affect the health of the oral cavity.
Gita Retno Damayanti +3 more
doaj +1 more source

