Results 21 to 30 of about 1,231,534 (331)
Background: Stunting is a condition where a person's height is shorter than the height of other people in general (of the same age). Factors that influence the incidence of stunting are the mother's knowledge about stunting prevention and feeding ...
Apriani Susmita Sari +1 more
doaj +1 more source
The effect of puzzle games on the creativity of students [PDF]
Purpose: This paper aims to investigate the effect of puzzling computer games on the creativity of elementary school students. Method: In this research, a quasi-experimental design was a pre-test and post-test design with a control group, the statistical
Mohsen Roshanian Ramin +3 more
doaj +1 more source
This research examined the production of an educational crossword puzzle game used to facilitate Arabic vocabulary learning in Madrasah Aliyah. Using the Research and Development Approach by Borg and Gall, the authors used 4 stages to produce the product:
S. Maskanah +5 more
semanticscholar +1 more source
Background: Dental caries is a preventable disease. This prevention covers all aspects of dentistry carried out by dentists, individuals, and society that affect the health of the oral cavity.
Gita Retno Damayanti +3 more
doaj +1 more source
Abstract Early childhood has increasingly been acknowledged as a vital time for all children. Inclusive and quality education is part of the United Nations Sustainable Development Goals, with the further specification that all children have access to quality pre‐primary education.
Laura H. V. Wright +8 more
wiley +1 more source
Puzzle-Mopsi: A location-puzzle game
<abstract> <p>This paper presents a new class of games: location puzzle games. It combines puzzle games with the use of the geographical location. The game class is closely related to location-based games except that no physical movement in the real world is needed as in most mobile location-based games.
Fränti, Pasi, Kong, Lingyi
openaire +3 more sources
The Effectiveness of Using Crossword Puzzle Games Through Student’s Vocabulary Mastery
The purpose of this research was to find out whether there was an effect of using crossword puzzle games through students’ vocabulary mastery and the significant differences before and after using crossword puzzle games through students’ vocabulary ...
Dwi Nur Hadiyansah Wijaksono S +1 more
semanticscholar +1 more source
Background: Autism Spectrum Disorder (ASD) is brought on by the neurobiology process. This disorder ultimately results in the inability to communicate with others, a lack of interest, and repetitive behavior.
Zahra Almadani +5 more
semanticscholar +1 more source
"Smart Puzzle" Game Helping Children Learn to Read
The game is one of the media for learning. One of the games that can be used as media of instruction is "Smart Puzzle" games. "Smart Puzzle" games are educational games are used as tools to teach reading to kindergarten with a game concept devised ...
Septyana Hardianti Yunanto +1 more
doaj +1 more source
This study aims to describe the implementation of Joyful Leaning learning with Experiment-based Puzzle Games in increasing student learning interest in Class IV Science at MI Muhammadiyah 2 Kudus accompanied by various factors that support and hinder it.
Adiba Praharsini, Eva Luthfi Ahsani
doaj +1 more source

