Results 51 to 60 of about 8,638,833 (269)

A Multimodal Approach for Real Time Recognition of Engagement towards Adaptive Serious Games for Health

open access: yesSensors, 2022
In this article, an unobtrusive and affordable sensor-based multimodal approach for real time recognition of engagement in serious games (SGs) for health is presented.
Konstantinos Mitsis   +6 more
doaj   +1 more source

Global Efforts to Reduce Paediatric Cancer Care Disparities in Radiotherapy: A Decade Change

open access: yesPediatric Blood &Cancer, EarlyView.
ABSTRACT Background We present an update on the status, needs and challenges faced by paediatric imaging and radiotherapy (RT) programmes globally after a previous survey conducted by the International Atomic Energy Agency (IAEA) 10 years prior. Methods We developed and distributed a 121‐question survey to radiation oncologists, medical physicists and ...
Raymond B. Mailhot Vega   +10 more
wiley   +1 more source

Representations for the Procedural Content Generation of Puzzle Game Instances: A Systematic Literature Review

open access: yesIEEE Access
Procedural Content Generation (PCG) is the use of automatic techniques to create content for games, varying from the generation of fundamental units such as textures or sound to complex environments and entire games.
Jose A. del Solar-Zavala   +1 more
doaj   +1 more source

Fractal Coordinates for Incremental Procedural Content Generation [PDF]

open access: yesThe 16th International Conference on the Foundations of Digital Games (FDG) 2021, 2021
Incremental procedural content generation (IPCG) has been used in games such as Minecraft to provide a unique flavor of gameplay, but requires that parts of the world can be generated independently of one another in any order and will always fit together in the end.
openaire   +1 more source

Beyond the Document: A Single‐Center Qualitative Study of Survivorship Care Plan Barriers and Opportunities Across Pediatric Oncology Stakeholders

open access: yesPediatric Blood &Cancer, EarlyView.
ABSTRACT Background Survivorship care plans (SCPs) summarize cancer treatment and guide risk‐based follow‐up for cancer survivors, yet remain difficult to create, share, and use. Stakeholder perspectives are needed to inform usable approaches.
Molly S. Talman   +4 more
wiley   +1 more source

Planogen: A Procedural Generation Framework for Dynamic VR Research Environments

open access: yesVirtual Worlds
This paper introduces Planogen, a modular procedural generation plug-in for the Unity game engine, which is composed of two primary components: a character generation module (CharGen) and an airplane generation module (PlaneGen). Planogen facilitates the
Kaitlyn Tracy   +3 more
doaj   +1 more source

Establishing an Apheresis Medicine Program in a Resource‐Constrained Setting: A 5‐Year Experience From Lagos, Nigeria

open access: yesTherapeutic Apheresis and Dialysis, EarlyView.
ABSTRACT Background Establishing a comprehensive apheresis medicine program in a resource‐constrained setting presents significant structural, financial, and logistical challenges. Despite the growing clinical importance of apheresis services globally, published experience from sub‐Saharan Africa remains sparse.
Folasade Adelekan‐Popoola   +4 more
wiley   +1 more source

Enhancing 3D Printing with Procedural Generation and STL Formatting Using Python

open access: yesApplied Sciences
Three-dimensional printing has become a fast-growing industry. The first phase of this technology is the design of a 3D object to personalize it and optimize its production. This paper explores the procedural generation of the 3D model.
Jakub Kopowski   +3 more
doaj   +1 more source

Procedural Content Graphs for Urban Modeling

open access: yesInternational Journal of Computer Games Technology, 2015
Massive procedural content creation, for example, for virtual urban environments, is a difficult, yet important challenge. While shape grammars are a popular example of effectiveness in architectural modeling, they have clear limitations regarding ...
Pedro Brandão Silva   +3 more
doaj   +1 more source

Verifying Maze-Like Game Levels With Model Checker SPIN

open access: yesIEEE Access, 2022
This study presents a framework that procedurally generates maze-like levels and leverages an automated verification technique called model checking to verify and produce a winning action sequence for that level.
Onur Tekik, Elif Surer, Aysu Betin Can
doaj   +1 more source

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