Results 291 to 300 of about 3,907,042 (354)
One-size-fits-all strategy in carotid artery treatment using CGuard stent, feasibility and clinical pilot study. [PDF]
Balocco S +3 more
europepmc +1 more source
Controlling Randomness: Using Procedural Generation to Influence Player Uncertainty in Video Games
Travis Fort
openalex +1 more source
Pcgra: a reference architecture for procedural content generation in digital games
Arthur Riuiti Pinheiro So
openalex +1 more source
Some of the next articles are maybe not open access.
Related searches:
Related searches:
Procedural Generation of Virtual Cities
2023 24th International Conference on Computational Problems of Electrical Engineering (CPEE), 2023In this article a comprehensive methodology for procedural generation of cities is introduced. The method consists of three distinctive stages for terrain, road network and building generation.
Adam Brol, Izabella Antoniuk
semanticscholar +1 more source
A Procedural Generation Method of Urban Roads Based on OSM
2022 IEEE International Conference on Industry 4.0, Artificial Intelligence, and Communications Technology (IAICT), 2022The cost of manually creating large-scale urban road 3D assets for a virtual city is prohibitively expensive, and there is no road environment that corresponds to real geographic space.
Tianhan Gao, Qi Gao, Tingting Yu
semanticscholar +1 more source
Evaluating a Casual Procedural Generation Tool for Tabletop Role-Playing Game Maps
IEEE Symposium on Visual Languages / Human-Centric Computing Languages and Environments, 2022—Tile maps are useful for a wide variety of games, particularly tabletop role-playing games. However, existing tools for creating them usually either require the map to be created entirely by hand, or procedurally generate the entire map with only a few ...
Henry Crain +2 more
semanticscholar +1 more source
Procedural Generation of Game Levels and Maps: A Review
Digital Signal Processing and Signal Processing Education Workshop, 2022So far, physical labor has ensured that the quality and quantity of game content match the needs of the game community. However, due to the exponential growth of gaming population and production costs in the past decade, it is facing new scalability ...
Tianhan Gao, Jin Zhang, Qingwei Mi
semanticscholar +1 more source
Procedural Generation of Synthetic Dataset for Robotic Applications in Sweet Pepper Cultivation
IEEE International Symposium on Sustainable Systems and Technology, 2022In this paper, a deep learning based object detection model is developed for robotic applications in structured agricultural cultivation of sweet peppers (Capsicum annuum).
Jelena Vuletić, Marsela Polic, M. Orsag
semanticscholar +1 more source
Atlas: Grammar-based Procedural Generation of Data Visualizations
Visual .., 2021We present Atlas, a procedural grammar for constructing data visualizations. Unlike most visualization grammars which use declarative specifications to describe visualization components, Atlas exposes the generative process of a visualization through a ...
Zhicheng Liu +3 more
semanticscholar +1 more source

