Results 1 to 10 of about 129 (70)
This paper presents a novel and robust two-stage pursuit strategy for the incomplete-information impulsive space pursuit-evasion missions considering the J2 perturbation.
Bin Yang +3 more
doaj +1 more source
On the Lifeline Game of the Inertial Players with Integral and Geometric Constraints
In this paper, we consider a pursuit–evasion game of inertial players, where the pursuer’s control is subject to integral constraint and the evader’s control is subject to geometric constraint.
Bahrom Samatov +3 more
doaj +1 more source
Application of linguistic geometry Algorithm in solving Pursuit-evasion problem on graph by adding real conditions of war game environment [PDF]
Nowadays, the diversity and expansions of problems in various branches of science has greatly increased and finding the answer to such problems in a short period of time is considered as a very essential challenge.
Ahmad Allahyari, Ellips Masehian
doaj +1 more source
Research on game strategy of underwater attack and defense process in typical situation
Aiming at the problem of underwater attack and defense in typical situations, a mathematical model of three-party attack and defense problem composed of torpedo, submarines and anti-torpedo torpedo is established. Under the condition of considering three-
WANG Zhong +3 more
doaj +1 more source
DIFFERENTIAL GAME WITH A LIFELINE FOR THE INERTIAL MOVEMENTS OF PLAYERS
In this paper, we study the well-known problem of Isaacs called the "Life line" game when movements of players occur by acceleration vectors, that is, by inertia in Euclidean space.
Bahrom T. Samatov, Ulmasjon B. Soyibboev
doaj +1 more source
On a Linear Differential Game in the Hilbert Space ℓ2
Two player pursuit evasion differential game and time optimal zero control problem in ℓ2 are considered. Optimal control for the corresponding zero control problem is found.
Marks Ruziboev +4 more
doaj +1 more source
We consider pursuit and evasion differential games of a group of m pursuers and one evader on manifolds with Euclidean metric. The motions of all players are simple, and maximal speeds of all players are equal.
Atamurat Kuchkarov +2 more
doaj +1 more source
Hierarchical Maneuver Decision Method Based on PG-Option for UAV Pursuit-Evasion Game
Aiming at the autonomous decision-making problem in an Unmanned aerial vehicle (UAV) pursuit-evasion game, this paper proposes a hierarchical maneuver decision method based on the PG-option.
Bo Li +5 more
doaj +1 more source
In order to improve the problem of overly relying on situational information, high computational power requirements, and weak adaptability of traditional maneuver methods used by hypersonic vehicles (HV), an intelligent maneuver strategy combining deep ...
Yunhe Guo +4 more
doaj +1 more source
Pursuit-evasion games: a tractable framework for antijamming games in aerial attacks
We solve a communication problem between a UAV and a set of receivers, in the presence of a jamming UAV, using differential game theory tools. We propose a new approach in which this kind of games can be approximated as pursuit-evasion games. The problem
Juan Parras +4 more
doaj +1 more source

