Results 1 to 10 of about 179 (114)

The Role of Visibility in Pursuit/Evasion Games [PDF]

open access: yesRobotics, 2014
The cops-and-robber (CR) game has been used in mobile robotics as a discretized model (played on a graph G) of pursuit/evasion problems. The “classic” CR version is a perfect information game: the cops’ (pursuer’s) location is always known to the robber (
Athanasios Kehagias   +2 more
doaj   +8 more sources

Integral reinforcement learning based dynamic stackelberg pursuit-evasion game for unmanned surface vehicles

open access: yesAlexandria Engineering Journal
The dynamic stackelberg pursuit-evasion (PE) game of unmanned surface vehicles (USVs) is discussed in this paper. The optimal solution method of the USVs’ PE game is proposed.
Xiaoxiang Hu   +4 more
doaj   +3 more sources

Collaborative pursuit-evasion game of multi-UAVs based on Apollonius circle in the environment with obstacle

open access: yesConnection Science, 2023
In the game of a two-dimensional plane with a circular obstacle, a strategy of multi-pursuers and a single evader is studied. All the agents are Unmanned Aerial Vehicle and the evader is faster than the pursuers. The collaborative pursuit-evasion mission
Xiao Liang   +4 more
doaj   +2 more sources

Hierarchical Maneuver Decision Method Based on PG-Option for UAV Pursuit-Evasion Game

open access: yesDrones, 2023
Aiming at the autonomous decision-making problem in an Unmanned aerial vehicle (UAV) pursuit-evasion game, this paper proposes a hierarchical maneuver decision method based on the PG-option.
Bo Li   +5 more
doaj   +3 more sources

A Deep Reinforcement Learning-Based Intelligent Maneuvering Strategy for the High-Speed UAV Pursuit-Evasion Game

open access: yesDrones
Given the rapid advancements in kinetic pursuit technology, this paper introduces an innovative maneuvering strategy, denoted as LSRC-TD3, which integrates line-of-sight (LOS) angle rate correction with deep reinforcement learning (DRL) for high-speed ...
Tian Yan   +4 more
doaj   +3 more sources

Bounded-Rational Pursuit-Evasion Games [PDF]

open access: yes2021 American Control Conference (ACC), 2021
We present a framework that incorporates the idea of bounded rationality into dynamic stochastic pursuit-evasion games. The solution of a stochastic game is characterized, in general, by its (Nash) equilibria in feedback form. However, computing these Nash equilibrium strategies may require extensive computational resources.
Yue Guan 0004   +3 more
openaire   +3 more sources

Two-Stage Pursuit Strategy for Incomplete-Information Impulsive Space Pursuit-Evasion Mission Using Reinforcement Learning

open access: yesAerospace, 2021
This paper presents a novel and robust two-stage pursuit strategy for the incomplete-information impulsive space pursuit-evasion missions considering the J2 perturbation.
Bin Yang   +3 more
doaj   +1 more source

An Introduction to Pursuit-evasion Differential Games [PDF]

open access: yes2020 American Control Conference (ACC), 2020
Pursuit and evasion conflicts represent challenging problems with important applications in aerospace and robotics. In pursuit-evasion problems, synthesis of intelligent actions must consider the adversary's potential strategies. Differential game theory provides an adequate framework to analyze possible outcomes of the conflict without assuming ...
Isaac E. Weintraub   +2 more
openaire   +3 more sources

On the Lifeline Game of the Inertial Players with Integral and Geometric Constraints

open access: yesMathematics, 2023
In this paper, we consider a pursuit–evasion game of inertial players, where the pursuer’s control is subject to integral constraint and the evader’s control is subject to geometric constraint.
Bahrom Samatov   +3 more
doaj   +1 more source

Revisiting a Three-Player Pursuit-Evasion Game [PDF]

open access: yesJournal of Optimization Theory and Applications, 2021
AbstractWe consider the game of a holonomic evader passing between two holonomic pursuers. The optimal trajectories of this game are known. We give a detailed explanation of the game of kind’s solution and present a computationally efficient way to obtain trajectories numerically by integrating the retrograde path equations.
János Szots   +2 more
openaire   +2 more sources

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