Results 21 to 30 of about 25,759 (281)

Simple Motion Pursuit and Evasion Differential Games with Many Pursuers on Manifolds with Euclidean Metric

open access: yesDiscrete Dynamics in Nature and Society, 2016
We consider pursuit and evasion differential games of a group of m pursuers and one evader on manifolds with Euclidean metric. The motions of all players are simple, and maximal speeds of all players are equal.
Atamurat Kuchkarov   +2 more
doaj   +1 more source

Intelligent Maneuver Strategy for a Hypersonic Pursuit-Evasion Game Based on Deep Reinforcement Learning

open access: yesAerospace, 2023
In order to improve the problem of overly relying on situational information, high computational power requirements, and weak adaptability of traditional maneuver methods used by hypersonic vehicles (HV), an intelligent maneuver strategy combining deep ...
Yunhe Guo   +4 more
doaj   +1 more source

Visibility Graphs, Dismantlability, and the Cops and Robbers Game [PDF]

open access: yes, 2016
We study versions of cop and robber pursuit-evasion games on the visibility graphs of polygons, and inside polygons with straight and curved sides. Each player has full information about the other player's location, players take turns, and the robber is ...
Lubiw, Anna   +2 more
core   +3 more sources

A Stochastic Characterization of the Capture Zone in Pursuit-Evasion Games

open access: yesGames, 2020
Pursuit-evasion games are used to define guidance strategies for multi-agent planning problems. Although optimal strategies exist for deterministic scenarios, in the case when information about the opponent players is imperfect, it is important to ...
Simone Battistini
doaj   +1 more source

Hierarchical Maneuver Decision Method Based on PG-Option for UAV Pursuit-Evasion Game

open access: yesDrones, 2023
Aiming at the autonomous decision-making problem in an Unmanned aerial vehicle (UAV) pursuit-evasion game, this paper proposes a hierarchical maneuver decision method based on the PG-option.
Bo Li   +5 more
doaj   +1 more source

Pursuit-evasion games: a tractable framework for antijamming games in aerial attacks

open access: yesEURASIP Journal on Wireless Communications and Networking, 2017
We solve a communication problem between a UAV and a set of receivers, in the presence of a jamming UAV, using differential game theory tools. We propose a new approach in which this kind of games can be approximated as pursuit-evasion games. The problem
Juan Parras   +4 more
doaj   +1 more source

Guaranteed Pursuit and Evasion Times in a Differential Game for an Infinite System in Hilbert Space l2

open access: yesMathematics, 2023
The present paper is devoted to studying a pursuit differential game described by an infinite system of binary differential equations in Hilbert space l2. The control parameters of the players are subject to geometric constraints.
Gafurjan Ibragimov   +3 more
doaj   +1 more source

Pursuit-evasion game for normal distributions [PDF]

open access: yes2014 IEEE/RSJ International Conference on Intelligent Robots and Systems, 2014
In this paper we consider a probabilistic model of a pursuit-evasion game on R, in which neither pursuer nor evader positions are known with certainty. Both parties are represented by normal distributions that evolve according to a Kalman filter as new sensor readings (observation from overhead camera/satellite images) are obtained. The objective is to
Chanyoung Jun   +2 more
openaire   +1 more source

Differential Games for an Infinite 2-Systems of Differential Equations

open access: yesMathematics, 2021
A pursuit differential game described by an infinite system of 2-systems is studied in Hilbert space l2. Geometric constraints are imposed on control parameters of pursuer and evader.
Muminjon Tukhtasinov   +3 more
doaj   +1 more source

Optimal Intermittent Sensing for Pursuit–Evasion Games

open access: yesIEEE Control Systems Letters, 2023
We consider a class of pursuit-evasion differential games in which the evader has continuous access to the pursuer's location, but not vice-versa. There is a remote sensor (e.g., a radar station) that can sense the evader's location upon a request from the pursuer and communicate that sensed location to the pursuer.
openaire   +2 more sources

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