An Improved Approach towards Multi-Agent Pursuit–Evasion Game Decision-Making Using Deep Reinforcement Learning [PDF]
A pursuit–evasion game is a classical maneuver confrontation problem in the multi-agent systems (MASs) domain. An online decision technique based on deep reinforcement learning (DRL) was developed in this paper to address the problem of environment ...
Kaifang Wan +5 more
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Emergent behaviors in multiagent pursuit evasion games within a bounded 2D grid world [PDF]
This study investigates emergent behaviors in multi-agent pursuit-evasion games within a bounded 2D grid world, where both pursuers and evaders employ multi-agent reinforcement learning (MARL) algorithms to develop adaptive strategies.
Sihan Xu, Zhaohui Dang
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Pursuit-evasion games: a tractable framework for antijamming games in aerial attacks [PDF]
We solve a communication problem between a UAV and a set of receivers, in the presence of a jamming UAV, using differential game theory tools. We propose a new approach in which this kind of games can be approximated as pursuit-evasion games. The problem
Juan Parras +4 more
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A Multi-Stage Optimization Approach for Satellite Orbit Pursuit–Evasion Games Based on a Coevolutionary Mechanism [PDF]
For the satellite orbit pursuit–evasion game problem, this paper proposes a multi-stage optimization-based solution aimed at improving the confrontation strategies between task satellites and target satellites in complex space environments.
Jian Wu +4 more
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Guarding a Subgraph as a Tool in Pursuit-Evasion Games
Pursuit-evasion games study the number of cops needed to capture the robber in a game played on a graph, in which the cops and the robber move alternatively to neighbouring vertices, and the robber is captured if a cop steps on the vertex the robber is ...
Bokal Drago, Jerebic Janja
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Cooperative Pursuit-Evasion Games With a Flat Sphere Condition
In planar pursuit-evasion differential games considering a faster pursuer and a slower evader, the interception points resulting from equilibrium strategies lie on the Apollonius circle.
Dejan Milutinovic +5 more
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Linear Quadratic Pursuit–Evasion Games on Time Scales [PDF]
In this paper, we unify and extend the linear quadratic pursuit–evasion games to dynamic equations on time scales. A mixed strategy for a single pursuer and evader is studied in two settings.
Davis Funk, Richard Williams, Nick Wintz
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Optimal Time-to-Entry Pursuit-Evasion Games Under Sun-Angle Constraints with Non-Smooth Terminal Regions [PDF]
Recent advancements in satellite optical reconnaissance have elevated the sun angle to a critical factor in orbital pursuit-evasion games. The stringent imaging constraints imposed by sun angle and relative distance induce non-smoothness in the terminal ...
Xingchen Li +4 more
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An Overview of Recent Advances in Pursuit–Evasion Games with Unmanned Surface Vehicles
With the rapid development of perception, decision-making, and control technologies, pursuit–evasion (PE) games with unmanned surface vehicles (USVs) have become an interesting research topic in military implementations and civilian areas. In this paper,
Xingru Qu +4 more
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Safe Cooperative Decision-Making for Multi-UAV Pursuit-Evasion Games via Opponent Intent Inference. [PDF]
Li W, Feng Y, Zhang W.
europepmc +3 more sources

