This paper presents a novel and robust two-stage pursuit strategy for the incomplete-information impulsive space pursuit-evasion missions considering the J2 perturbation.
L Px, jinglang Feng, Shuang Li
exaly +3 more sources
Optimal-Damage-Effectiveness Cooperative-Control Strategy for the Pursuit–Evasion Problem with Multiple Guided Missiles [PDF]
In this paper, an optimal-damage-effectiveness cooperative-control strategy based on a damage-efficiency model and a virtual-force method is proposed to solve the pursuit–evasion problem with multiple guided missiles.
Xiang Ma +7 more
doaj +2 more sources
Multi-player pursuit–evasion games with one superior evader [PDF]
Inspired by the hunting and foraging behaviors of group predators, this paper addresses a class of multi-player pursuit–evasion games with one superior evader, who moves faster than the pursuers.
Wenzhong Zha, Dongbing Gu
exaly +2 more sources
Emergent behaviors in multiagent pursuit evasion games within a bounded 2D grid world [PDF]
This study investigates emergent behaviors in multi-agent pursuit-evasion games within a bounded 2D grid world, where both pursuers and evaders employ multi-agent reinforcement learning (MARL) algorithms to develop adaptive strategies.
Sihan Xu, Zhaohui Dang
doaj +2 more sources
Pursuit-evasion differential game with many inertial players [PDF]
We consider pursuit-evasion differential game of countable number inertial players in Hilbert space with integral constraints on the control functions of players. Duration of the game is fixed.
Ibragimov, Gafurjan I., Salimi, Mehdi
core +5 more sources
Bio-Inspired Neural Network for Real-Time Evasion of Multi-Robot Systems in Dynamic Environments [PDF]
In complex and dynamic environments, traditional pursuit–evasion studies may face challenges in offering effective solutions to sudden environmental changes.
Junfei Li, Simon X. Yang
doaj +2 more sources
The Role of Visibility in Pursuit/Evasion Games [PDF]
The cops-and-robber (CR) game has been used in mobile robotics as a discretized model (played on a graph G) of pursuit/evasion problems. The “classic” CR version is a perfect information game: the cops’ (pursuer’s) location is always known to the robber (
Athanasios Kehagias +2 more
doaj +5 more sources
On the Lifeline Game of the Inertial Players with Integral and Geometric Constraints
In this paper, we consider a pursuit–evasion game of inertial players, where the pursuer’s control is subject to integral constraint and the evader’s control is subject to geometric constraint.
Bahrom Samatov +3 more
doaj +1 more source
DIFFERENTIAL GAME WITH A LIFELINE FOR THE INERTIAL MOVEMENTS OF PLAYERS
In this paper, we study the well-known problem of Isaacs called the "Life line" game when movements of players occur by acceleration vectors, that is, by inertia in Euclidean space.
Bahrom T. Samatov, Ulmasjon B. Soyibboev
doaj +1 more source
Application of linguistic geometry Algorithm in solving Pursuit-evasion problem on graph by adding real conditions of war game environment [PDF]
Nowadays, the diversity and expansions of problems in various branches of science has greatly increased and finding the answer to such problems in a short period of time is considered as a very essential challenge.
Ahmad Allahyari, Ellips Masehian
doaj +1 more source

