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Size Estimation of Puzzle Games

2020 International Conference on Electrical, Communication, and Computer Engineering (ICECCE), 2020
Software game development industry is increasing day by day. Games development is different and more complicated than other software development models.
Nosheen Sabahat
exaly   +2 more sources

Extracting Learning Curves From Puzzle Games

Computer Science and Electronic Engineering Conference, 2019
Game design is a time-consuming endeavor and, in contrast to other work in game development, has no tools aiding the designer in speeding up the process. In this paper, the initial work towards developing such a tool is presented.
Simon Lucas
exaly   +2 more sources

Research on the Design of Puzzle Games Based on Unity 3D

International Conferences on Knowledge Innovation and Invention, 2019
The last century was a period of rapid development of the Internet, along with the development of a variety of games. In the years that followed, the game gradually became one of the most important economic pillars in various developed countries.
Ying-Fang Zhang   +2 more
exaly   +2 more sources

Puzzle Games in Improving the Cognitive Development of 5-6 Years Old Children

Jurnal Pendidikan Islam Anak Usia Dini Al-Amin, 2023
Early childhood cognitive development becomes one of the factors in the development of children's abilities related to knowledge, understanding and psychological processes of children towards the surrounding environment. Playing puzzles is a form of play
Adelia Miranti Sidiq   +1 more
semanticscholar   +1 more source

Benefits of an Interactive Robot Character in Immersive Puzzle Games

IEEE International Symposium on Robot and Human Interactive Communication, 2022
Robots are becoming increasingly prominent in the entertainment sphere, where they interact with guests in themed environments to tell stories, often in place of human characters. To evaluate the potential benefits of robots in these contexts compared to
Ting-Han Lin, Spencer Ng, S. Sebo
semanticscholar   +1 more source

The Game of Science and Puzzles of Paradigm

Integrative Psychological and Behavioral Science, 2020
Zagaria, Andó́ and Zennaro (in this issue) have offered that the discipline of psychology is fraught with conceptual chaos and a multiplicity of constructs. They have also assessed psychology to be a soft science, with much potential to be a hard science, should it allow itself to be unified by the principles offered by evolutionary psychology.
Girishwar, Misra   +3 more
openaire   +2 more sources

Puzzles and games

Proceedings of the 34th SIGCSE technical symposium on Computer science education, 2003
Because students have different learning styles, it's important to incorporate multiple teaching techniques into the classroom experience. One such technique is the use of puzzles and games in the classroom to reinforce the learning objectives. Many topics in Computer Science are well suited for coverage in such a game.
John M. D. Hill   +3 more
openaire   +1 more source

A DIGITAL PUZZLE GAME FOR THE ELDERLY

EDULEARN Proceedings, 2019
Several works in the literature show the importance that serious digital games have in maintaining the cognitive levels in the elderly population. However, there are important factors which limit their effective use, such as the game rules complexity and diversity, motivation and empathy with the tasks to be carried, users’ abilities to deal with ...
Barros, P.   +3 more
openaire   +2 more sources

HardcoreLogic: Challenging Large Reasoning Models with Long-tail Logic Puzzle Games

arXiv.org
Large Reasoning Models (LRMs) have demonstrated impressive performance on complex tasks, including logical puzzle games that require deriving solutions satisfying all constraints.
Jingcong Liang   +7 more
semanticscholar   +1 more source

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