Results 61 to 70 of about 307,988 (334)

Punk Quiz 6 [PDF]

open access: yes, 2009
Another misdefinition pun ...
Anil, A.
core   +1 more source

Moving beyond neurophobia to cultivate the neuroquisitive learner

open access: yesAnatomical Sciences Education, EarlyView.
Abstract “Neurophobia,” a pervasive fear of the neurological sciences, poses a significant barrier in medical education, affecting learners and physicians worldwide. Its consequences are far‐reaching, contributing to a limited neurology workforce and diminished confidence among non‐specialists in managing neurological conditions.
Joanna R. Appel   +1 more
wiley   +1 more source

Kahoot im Deutschunterricht - Einsatzszenarien und eine didaktische Analyse

open access: yesMedien im Deutschunterricht, 2020
Kahoot ist ein Beispiel für eine Multiple-Choice-Quiz-App. Im Rahmen von Bestrebungen, digitale Medien im Deutschunterricht einzusetzen, nehmen digitale Quizze oft eine zentrale Rolle ein, weil Schülerinnen und Schüler sie als spielerische Lernformen ...
Philippe Wampfler
doaj   +1 more source

PREPARING SUSTAINABLE SCHOOL-TEACHERS TOWARD ONLINE LEARNING THROUGH HOT POTATO QUIZ-MAKER MEDIATED INSTRUCTION: A COMMUNITY SERVICE PROGRAM

open access: yesJurnal Abdimas Indonesia, 2021
Professional Content Knowledge of Indonesian junior high school teachers are truly challenged during the Covid-19 Pandemic. To overcome these limitations, this community program aims to empower junior high school teachers, especially at SMPN 1 Kedawung ...
Misdi Misdi   +3 more
doaj   +1 more source

Now and Then [PDF]

open access: yes, 2019
A matching quiz on now and then names of ...
Kahan, Steve
core   +1 more source

Implementation of the Algorithm Fisher Yates Shuffle on Game Quiz Environment

open access: yes, 2020
The current technological development of science and knowledge can easily be provided through various media. Learning media have become part of the learning and teaching process.
widi aulia rohmah   +2 more
semanticscholar   +1 more source

Promoting engagement in embryology through gamified student‐developed small group sessions

open access: yesAnatomical Sciences Education, EarlyView.
Abstract Learning embryology is often challenging for students as it requires conceptualizing morphological changes to embryologic structures across time. To further complicate the process, while some structures transition to permanent structures, others disappear or degenerate.
Jessica N. Byram   +2 more
wiley   +1 more source

Cultural Awareness among First-Year Undergraduate Students of English and Translation

open access: yesELOPE, 2020
The article presents the results of a culture quiz that was administered among undergraduate students of English and Translation at the University of Maribor in 2019.
Simon Zupan, Michelle Gadpaille
doaj   +1 more source

EFFECTIVENESS RATIO SYSTEM IMPLEMENTATION EVALUATION OF ELECTRONIC TEST USING WONDERSHARE QUIZ CREATOR AND PAPER TEST RESULTS OF STUDENT LEARNING ON WORD PROCESSING APPLICATION MATERIALS IN MAN 1 YOGYAKARTA [PDF]

open access: yes, 2013
This research to determine ratio of the implementation of electronic test using Wondershare quiz creator and paper test on the material word processing applications and to determine the effectiveness of electronic test using Wondershare quiz creator ...
Eliya , Rochmah
core  

NeuroTwister: Gamified learning to teach cross‐sectional neuroanatomy to medical students

open access: yesAnatomical Sciences Education, EarlyView.
Abstract Neuroscience is a required course in many health professions curricula, but with it often comes neurophobia, the fear or difficulty that students experience when attempting to learn neuroscience. Traditional teaching methods in neuroanatomy may contribute to cognitive overload and stress, reinforcing the notion that neuroanatomy is ...
Cameron B. Jeter   +3 more
wiley   +1 more source

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