Fast Reliable Ray-tracing of Procedurally Defined Implicit Surfaces Using Revised Affine Arithmetic [PDF]
Fast and reliable rendering of implicit surfaces is an important area in the field of implicit modelling. Direct rendering, namely ray-tracing, is shown to be a suitable technique for obtaining good-quality visualisations of implicit surfaces. We present
Fryazinov, Oleg +2 more
core +9 more sources
A Hybrid Rendering Framework for the Real-time Manipulation of Volume and Surface Models [PDF]
Stemmed from classical computer graphics research, volume visualization has been steadily growing into an important research field in the last 2 decades. This paper presents a hybrid rendering framework which integrates volume and surface models for real-
Xu, Zhijie, Xu, Qian
core +5 more sources
Predicting specific gravity and viscosity of level-of-detail control in hybrid rendering application. [PDF]
This paper presents the hybrid rendering-based Level-of-Detail (LOD) node which aims to simplify the volume visualization workload to improve the interactive rate of the hybrid rendering programming paradigm.
Xu, Zhijie, Holder, Marcus, Xu, Qian
core +4 more sources
Smoke and Shadows: Rendering and Light Interaction of Smoke in Real-Time Rendered Virtual Environments [PDF]
Realism in computer graphics depends upon digitally representing what we see in the world with careful attention to detail, which usually requires a high degree of complexity in modelling the scene.
Anderson, Eike F. +3 more
core +1 more source
Real-time, all-frequency shadows in dynamic scenes [PDF]
Shadow computation in dynamic scenes under complex illumination is a challenging problem. Methods based on precomputation provide accurate, real-time solutions, but are hard to extend to dynamic scenes.
Seidel, Hans-Peter +24 more
core +1 more source
Real-time Volume Rendering Interaction in Virtual Reality
Volume visualization using Direct Volume Rendering (DVR) techniques is used to view information inside 3D volumetric data. Data is classified using a transfer function to emphasize or filter some parts of volumetric information, such as that from ...
Kosin Kalarat, Phanit Koomhin
doaj +1 more source
Real-Time Rendering of Point Clouds With Photorealistic Effects: A Survey
Readily available RGB-D cameras in smart phones and improving 3D scanning technologies have made it possible to produce detailed point cloud and point-based models of real world objects even in real time.
Petrus E. J. Kivi +5 more
doaj +1 more source
Dynamic Low-sampling Ambient Occlusion Real-time Ray Tracing for Molecular Rendering [PDF]
High-quality rendering in molecular visualization are particularly important for researchers to observe the structure of biomolecules.The rasterization rendering effect commonly used by mainstream molecular visualization tools is not good.Advanced ray ...
LI Jia-zhen, JI Qing-ge
doaj +1 more source
Real-Time Location-Based Rendering of Urban Underground Pipelines
The concealment and complex spatial relationships of urban underground pipelines present challenges in managing them. Recently, augmented reality (AR) has been a hot topic around the world, because it can enhance our perception of reality by overlaying ...
Wei Li +6 more
doaj +1 more source
A fully mechanized working face inspection system based on SLAM and virtual reality
The reliability of the inspection robot in the fully mechanized working face is low due to the lack of scale information. In order to solve the above problem, virtual reality (VR) technology is introduced into the inspection of fully mechanized working ...
REN Wei
doaj +1 more source

