Results 11 to 20 of about 17,888,844 (245)

Fast Reliable Ray-tracing of Procedurally Defined Implicit Surfaces Using Revised Affine Arithmetic [PDF]

open access: yes, 2009
Fast and reliable rendering of implicit surfaces is an important area in the field of implicit modelling. Direct rendering, namely ray-tracing, is shown to be a suitable technique for obtaining good-quality visualisations of implicit surfaces. We present
Fryazinov, Oleg   +2 more
core   +9 more sources

A Hybrid Rendering Framework for the Real-time Manipulation of Volume and Surface Models [PDF]

open access: yes, 2009
Stemmed from classical computer graphics research, volume visualization has been steadily growing into an important research field in the last 2 decades. This paper presents a hybrid rendering framework which integrates volume and surface models for real-
Xu, Zhijie, Xu, Qian
core   +5 more sources

Predicting specific gravity and viscosity of level-of-detail control in hybrid rendering application. [PDF]

open access: yes, 2009
This paper presents the hybrid rendering-based Level-of-Detail (LOD) node which aims to simplify the volume visualization workload to improve the interactive rate of the hybrid rendering programming paradigm.
Xu, Zhijie, Holder, Marcus, Xu, Qian
core   +4 more sources

Smoke and Shadows: Rendering and Light Interaction of Smoke in Real-Time Rendered Virtual Environments [PDF]

open access: yes, 2013
Realism in computer graphics depends upon digitally representing what we see in the world with careful attention to detail, which usually requires a high degree of complexity in modelling the scene.
Anderson, Eike F.   +3 more
core   +1 more source

Real-time, all-frequency shadows in dynamic scenes [PDF]

open access: yes, 2008
Shadow computation in dynamic scenes under complex illumination is a challenging problem. Methods based on precomputation provide accurate, real-time solutions, but are hard to extend to dynamic scenes.
Seidel, Hans-Peter   +24 more
core   +1 more source

Real-time Volume Rendering Interaction in Virtual Reality

open access: yesInternational Journal of Technology, 2019
Volume visualization using Direct Volume Rendering (DVR) techniques is used to view information inside 3D volumetric data. Data is classified using a transfer function to emphasize or filter some parts of volumetric information, such as that from ...
Kosin Kalarat, Phanit Koomhin
doaj   +1 more source

Real-Time Rendering of Point Clouds With Photorealistic Effects: A Survey

open access: yesIEEE Access, 2022
Readily available RGB-D cameras in smart phones and improving 3D scanning technologies have made it possible to produce detailed point cloud and point-based models of real world objects even in real time.
Petrus E. J. Kivi   +5 more
doaj   +1 more source

Dynamic Low-sampling Ambient Occlusion Real-time Ray Tracing for Molecular Rendering [PDF]

open access: yesJisuanji kexue, 2022
High-quality rendering in molecular visualization are particularly important for researchers to observe the structure of biomolecules.The rasterization rendering effect commonly used by mainstream molecular visualization tools is not good.Advanced ray ...
LI Jia-zhen, JI Qing-ge
doaj   +1 more source

Real-Time Location-Based Rendering of Urban Underground Pipelines

open access: yesISPRS International Journal of Geo-Information, 2018
The concealment and complex spatial relationships of urban underground pipelines present challenges in managing them. Recently, augmented reality (AR) has been a hot topic around the world, because it can enhance our perception of reality by overlaying ...
Wei Li   +6 more
doaj   +1 more source

A fully mechanized working face inspection system based on SLAM and virtual reality

open access: yesGong-kuang zidonghua, 2023
The reliability of the inspection robot in the fully mechanized working face is low due to the lack of scale information. In order to solve the above problem, virtual reality (VR) technology is introduced into the inspection of fully mechanized working ...
REN Wei
doaj   +1 more source

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