Results 11 to 20 of about 760,834 (347)
Real-Time Interpolated Rendering of Terrain Point Cloud Data
Most real-time terrain point cloud rendering techniques do not address the empty space between the points but rather try to minimize it by changing the way the points are rendered by either rendering them bigger or with more appropriate shapes such as ...
Jaka Kordež, Matija Marolt, Ciril Bohak
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Irregular Morphing for Real-Time Rendering of Large Terrain [PDF]
The following paper proposes an alternative approach to the real-time adaptive triangulation problem. A new region-based multi-resolution approach for terrain rendering is described which improves on-the-fly the distribution of the density of triangles ...
S. Kalem, A. Kourgli
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Real-Time Rendering of Complex Fractals
This chapter describes how to use intersection and closest-hit shaders to implement real-time visualizations of complex fractals using distance functions. The Mandelbulb and Julia Sets are used as examples.
da Silva, Vinícius +3 more
openaire +3 more sources
Real-Time Rendering of Rough Refraction [PDF]
We present an algorithm to render objects made of transparent materials with rough surfaces in real-time, under all-frequency distant illumination. Rough surfaces cause wide scattering as light enters and exits objects, which significantly complicates the rendering of such materials. We present two contributions to approximate the successive scattering
de Rousiers, Charles +4 more
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A Real-Time Sound Field Rendering Processor
Real-time sound field renderings are computationally intensive and memory-intensive. Traditional rendering systems based on computer simulations suffer from memory bandwidth and arithmetic units.
Tan Yiyu +4 more
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Dynamic Low-sampling Ambient Occlusion Real-time Ray Tracing for Molecular Rendering [PDF]
High-quality rendering in molecular visualization are particularly important for researchers to observe the structure of biomolecules.The rasterization rendering effect commonly used by mainstream molecular visualization tools is not good.Advanced ray ...
LI Jia-zhen, JI Qing-ge
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Architectures for Real-Time Volume Rendering [PDF]
Over the last decade, volume rendering has become an invaluable visualization technique for a wide variety of applications. This paper reviews three special-purpose architectures for interactive volume rendering: texture mapping, VIRIM, and VolumePro ...
Pfister, Hanspeter
core +1 more source
Real Time Shadow Mapping for Augmented Reality Photorealistic Rendering
In this paper, we present a solution for the photorealistic ambient light render of holograms into dynamic real scenes, in augmented reality applications.
Francesco Osti +2 more
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Real-Time Rendering of Point Clouds With Photorealistic Effects: A Survey
Readily available RGB-D cameras in smart phones and improving 3D scanning technologies have made it possible to produce detailed point cloud and point-based models of real world objects even in real time.
Petrus E. J. Kivi +5 more
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Real-time Volume Rendering Interaction in Virtual Reality
Volume visualization using Direct Volume Rendering (DVR) techniques is used to view information inside 3D volumetric data. Data is classified using a transfer function to emphasize or filter some parts of volumetric information, such as that from ...
Kosin Kalarat, Phanit Koomhin
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