Results 1 to 10 of about 175,318 (163)

A Quality-Centered Analysis of Eye Tracking Data in Foveated Rendering [PDF]

open access: yesJournal of Eye Movement Research, 2017
This work presents the analysis of data recorded by an eye tracking device in the course of evaluating a foveated rendering approach for head-mounted displays (HMDs).
Thorsten Roth   +4 more
doaj   +11 more sources

Foveated rendering: A state-of-the-art survey

open access: yesComputational Visual Media, 2023
Recently, virtual reality (VR) technology has been widely used in medical, military, manufacturing, entertainment, and other fields. These applications must simulate different complex material surfaces, various dynamic objects, and complex physical ...
Xuehuai Shi
exaly   +5 more sources

Foveation Pipeline for 360° Video-Based Telemedicine [PDF]

open access: yesSensors, 2020
Pan-tilt-zoom (PTZ) and omnidirectional cameras serve as a video-mediated communication interface for telemedicine. Most cases use either PTZ or omnidirectional cameras exclusively; even when used together, images from the two are shown separately on 2D ...
Muhammad Firdaus Syawaludin   +2 more
doaj   +2 more sources

Statically foveated freeform OST-HMD system with wide FOV and high perceived resolution [PDF]

open access: yesLight: Science & Applications
Head-mounted displays (HMDs) based on the well-established rectilinear sampling method are subject to the inherent trade-off between wide field of view (FOV) and high spatial resolution.
Pengyinjie Lyu, Hong Hua
doaj   +2 more sources

An Effective Foveated 360° Image Assessment Based on Graph Convolution Network

open access: yesIEEE Access, 2022
Virtual reality (VR) has been adopted in various fields such as entertainment, education, healthcare, and the military, due to its ability to provide an immersive experience to users. However, 360° images, one of the main components in VR systems,
Truong Thu Huong   +7 more
doaj   +1 more source

Non-homogeneous denoising for virtual reality in real-time path tracing rendering

open access: yesGraphical Models, 2023
Real time Path-tracing is becoming an important approach for the future of games, digital entertainment, and virtual reality applications that require realism and immersive environments.
Victor Peres   +3 more
doaj   +1 more source

Accelerated Generation of a Pinhole-Type Holographic Stereogram Based on Human Eye Characteristics in Near-Eye Displays

open access: yesPhotonics, 2022
In near-eye displays (NEDs), issues such as weight, heat, and power consumption mean that the rendering and computing power is usually insufficient. Due to this limitation, algorithms need to be further improved for the rapid generation of holograms.
Xu Zhang   +7 more
doaj   +1 more source

Inattentional Blindness for Redirected Walking Using Dynamic Foveated Rendering

open access: yesIEEE Access, 2020
Redirected walking is a Virtual Reality(VR) locomotion technique which enables users to navigate virtual environments (VEs) that are spatially larger than the available physical tracked space.
Yashas Joshi, Charalambos Poullis
doaj   +1 more source

Eye tracking in virtual reality: Vive pro eye spatial accuracy, precision, and calibration reliability

open access: yesJournal of Eye Movement Research, 2022
A growing number of virtual reality devices now include eye tracking technology, which can facilitate oculomotor and cognitive research in VR and enable use cases like foveated rendering.
Immo Schuetz, Katja Fiehler
doaj   +1 more source

A closer look at four-dot masking of a foveated target [PDF]

open access: yesPeerJ, 2016
Four-dot masking with a common onset mask was recently demonstrated in a fully attended and foveated target (Filmer, Mattingley & Dux, 2015). Here, we replicate and extend this finding by directly comparing a four-dot mask with an annulus mask while ...
Marwan Daar, Hugh R. Wilson
doaj   +2 more sources

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