Results 41 to 50 of about 175,318 (163)
Comparing Perceptual Visual Quality of Hybrid Neural and Ray Tracing in Foveated Rendering
Enabling Foveated Rendering for VR devices displays is fundamental when dealing with real-time ray tracing. Combining traditional methods with Neural based strategies, such as NeRFs and 3D Gaussian Splatting, may impact on leveraging performance even ...
Horácio Henriques +4 more
doaj +1 more source
Misinterpreting Electrophysiology in Human Cognitive Neuroscience
ABSTRACT An axiomatic view in contemporary neuroscience is that EEG components such as event‐related brain potentials (ERPs) and oscillations are directly interpretable as manifestations of biological processes that support sensory, motor, and cognitive constructs of interest.
Tzvetan Popov
wiley +1 more source
Stereoscopic Brightness Roll‐Off in Augmented Reality
The increasing demand for power‐efficient immersive augmented reality (AR) displays has led to a growing need for effective power‐saving strategies. Here, the authors investigate for the first time the stereoscopic effectiveness of brightness roll‐off (BRO) for perceptually‐optimized power savings in AR.
Domenic Au +4 more
wiley +1 more source
Measuring the Luminance Contrast Sensitivity Function in Peripheral Vision
Luminance contrast detection thresholds of frequencies at eccentricities for a person. ABSTRACT We measured luminance contrast sensitivity functions (CSF) of four subjects by using Gabor stimuli up to 56°, 49°, 84°, and 63° in the nasal, superior, temporal, and inferior directions, respectively, of the left‐eye visual field.
Kotaro Kitakami +2 more
wiley +1 more source
Foveated streaming of real-Time graphics [PDF]
Funding Information: We would like to thank Enrico Masala for valuable insights into video compression. This work has been financially supported by the Academy of Finland (grant number 332306) and the Nokia Center for Advanced Research .
Kamarainen, Teemu +8 more
core +1 more source
An Electroencephalographic Investigation of the Impact of Eye Movements in a Memory Probe Task
ABSTRACT Lateral saccades represent a major source of noise and confounds, particularly for event‐related potentials (ERPs) that rely on hemispheric imbalances in neural activity elicited by lateralized stimuli during central fixation. These include lateralized ERPs such as the contralateral delay activity (CDA), which indexes visual working memory ...
Alberto Petrin +4 more
wiley +1 more source
Foveated Path Tracing with Configurable Sampling and Block-Based Rendering
Path tracing offers high-fidelity rendering but remains impractical for real-time applications due to slow convergence and noise. We present a dynamic foveated path tracing technique that leverages visual perception by reducing sampling towards ...
Mohanto, Bipul +3 more
core +1 more source
TinyGaze v2: A Systems Benchmark for Practical Gaze Estimation on Edge Hardware
The deployment of robust, real‐time gaze estimation on commodity hardware is critical for pervasive gaze‐aware augmented and virtual reality (AR/VR). While the computer vision community has made significant progress in accuracy, a pervasive focus on leaderboard performance has created a gap between research and the system‐level constraints of real ...
Verdzekov Emile Tatinyuy +6 more
wiley +1 more source
A Unified Real-Time Spatial and Chromatic Foveated Rendering in VR
We present a real-time, gaze-contingent foveated rendering framework for virtual reality (VR) that integrates variable rate shading (VRS), foveated mipmap, and foveated color degradation techniques, individually and in combination.
Mohanto, Bipul +3 more
core +1 more source
This study presents the horizontal spatial specifications required for developing ideal head-mounted displays (HMDs) that provide visual experiences indistinguishable from those obtained without wearing HMDs.
Yamato Miyashita +4 more
doaj +1 more source

