Results 21 to 30 of about 175,318 (163)
Foveated instant preview for progressive rendering [PDF]
Progressive rendering, for example Monte Carlo rendering of 360° content for virtual reality headsets, is a time-consuming task. If the 3D artist notices an error while previewing the rendering, he or she must return to editing mode, do the required changes, and restart rendering.
Matias Koskela +5 more
openaire +4 more sources
Foveated Rendering Techniques in Modern Computer Graphics [PDF]
Foveated rendering coupled with eye-tracking has the potential to dramatically accelerate interactive 3D graphics with minimal loss of perceptual detail.
Meng, Xiaoxu
core +1 more source
Beyond blur: real-time ventral metamers for foveated rendering [PDF]
To peripheral vision, a pair of physically different images can look the same. Such pairs are metamers relative to each other, just as physically-different spectra of light are perceived as the same color.
Anjos, RKD +6 more
core +2 more sources
Instantaneous foveated preview for progressive Monte Carlo rendering
Progressive rendering, for example Monte Carlo rendering of 360° content for virtual reality headsets, is a time-consuming task. If the 3D artist notices an error while previewing the rendering, they must return to editing mode, make the required changes,
Matias K. Koskela +5 more
doaj +1 more source
User, Metric, and Computational Evaluation of Foveated Rendering Methods [PDF]
Perceptually lossless foveated rendering methods exploit human perception by selectively rendering at different quality levels based on eye gaze (at a lower computational cost) while still maintaining the user's perception of a full quality render.
Kenny Mitchell +14 more
core +1 more source
Real-time effects achieved by path tracing are essential for creating highly accurate illumination effects in interactive environments. However, due to its computational complexity, it is essential to explore optimization techniques like Foveated ...
Horácio Henriques +4 more
doaj +1 more source
The influence of augmented reality and virtual reality on science education [PDF]
Education is increasingly embracing digital transformations, with augmented reality (AR) and virtual reality (VR) reshaping learning through immersive and interactive experiences.
Elkoumitti Hajar +3 more
doaj +1 more source
Foveated rendering and Depth of Field Blur - an Algorithm against Cybersickness
VR can induce cybersickness, especially when artificial (self-)motion is used. A potential countermeasure to cybersickness is the application of foveated rendering and depth-of-field blur.
Jens R. Helmert +3 more
core +1 more source
Exploring the Effects of Foveated Rendering on Virtual Reality Game Graphics
Introduction: In this study, foveated rendering has been explored as its impacton people in a virtual reality (VR) video game setting. Foveated rendering has thepotential to decrease the performance cost of virtual reality gaming by only renderingthe ...
Andersson, Klara, Landén, Erik
core +3 more sources
Neural reconstruction and super-resolution for foveated real-time rendering
Rendering high-resolution photorealistic images in real time is challenging for video games and emerging virtual reality headsets. Thus, fovea sampled image reconstruction and super-resolution technologies become more and more crucial.
Yingqun Li +4 more
doaj +1 more source

