Results 11 to 20 of about 175,318 (163)
Foveated Denoising for Ray Tracing Rendering
Foveated graphics allocate computational load in light of the non-uniform nature of the human visual system (HVS), accelerating the scene rendering of virtual reality (VR).
Daiyun Guo, Yan Zhang, Xubo Yang
doaj +4 more sources
Foveated Walking: Translational Ego-Movement and Foveated Rendering [PDF]
The demands of creating an immersive Virtual Reality (VR) experience often exceed the raw capabilities of graphics hardware. Perceptually-driven techniques can reduce rendering costs by directing effort away from features that do not significantly impact
Montazeri, Zahra; id_orcid +4 more
core +3 more sources
On the Interplay of Foveated Rendering and Video Encoding [PDF]
Humans have sharp central vision but low peripheral visual acuity. Prior work has taken advantage of this phenomenon in two ways: foveated rendering (FR) reduces the computational workload of rendering by producing lower visual quality for peripheral ...
Kämäräinen, Teemu +8 more
core +5 more sources
Accelerated Foveated Rendering based on Adaptive Tessellation [PDF]
We propose an optimization method for adaptive geometric tessellation, involving the saccadic motion of the human eye and foveated rendering. Increased demands on computational resources, especially in the field of head-mounted devices with gaze ...
Kosinka, Jiri +3 more
core +4 more sources
Foveated Rendering: Motivation, Taxonomy, and Research Directions
With the recent interest in virtual reality and augmented reality, there is a newfound demand for displays that can provide high resolution with a wide field of view (FOV).
Jabbireddy, Susmija +3 more
core +3 more sources
Voronoi-Based Foveated Volume Rendering
Foveal vision is located in the center of the field of view with a rich impression of detail and color, whereas peripheral vision occurs on the side with more fuzzy and colorless perception. This visual acuity fall-off can be used to achieve higher frame
Weiskopf, Daniel +5 more
core +2 more sources
FoVolNet: Fast Volume Rendering using Foveated Deep Neural Networks. [PDF]
Volume data is found in many important scientific and engineering applications. Rendering this data for visualization at high quality and interactive rates for demanding applications such as virtual reality is still not easily achievable even using ...
Bauer D, Wu Q, Ma KL.
europepmc +2 more sources
Space-variant picture coding [PDF]
PhDSpace-variant picture coding techniques exploit the strong spatial non-uniformity of the human visual system in order to increase coding efficiency in terms of perceived quality per bit.
Popkin, Timothy John
core +4 more sources
Time‐Warped Foveated Rendering for Virtual Reality Headsets
Rendering in real time for virtual reality headsets with high user immersion is challenging due to strict framerate constraints as well as due to a low tolerance for artefacts.
Martschinke, Jana +4 more
core +2 more sources
Predicting Future Eye Gaze Using Inertial Sensors
Eye tracking is a technology that is in high demand, especially for next-generation virtual reality (VR), because it enables foveated rendering, which significantly reduces computational costs by rendering only the area at which a user is gazing at a ...
Ardianto Satriawan +3 more
doaj +1 more source

