Results 81 to 90 of about 760,834 (347)

Dynamic Illumination for Augmented Reality with Real-Time Interaction [PDF]

open access: yes, 2019
Current augmented and mixed reality systems suffer a lack of correct illumination modeling where the virtual objects render the same lighting condition as the real environment. While we are experiencing astonishing results from the entertainment industry
Alhakamy, A’aeshah, Tuceryan, Mihran
core   +1 more source

Physically Based Real‐Time Rendering of Eclipses [PDF]

open access: yesComputer Graphics Forum
AbstractWe present a novel approach for simulating eclipses, incorporating effects of light scattering and refraction in the occluder's atmosphere. Our approach not only simulates the eclipse shadow, but also allows for watching the Sun being eclipsed by the occluder.
Schneegans, Simon   +4 more
openaire   +2 more sources

The neural crest‐associated gene ERRFI1 is involved in melanoma progression and resistance toward targeted therapy

open access: yesMolecular Oncology, EarlyView.
ERRFI1, a neural crest (NC)‐associated gene, was upregulated in melanoma and negatively correlated with the expression of melanocytic differentiation markers and the susceptibility of melanoma cells toward BRAF inhibitors (BRAFi). Knocking down ERRFI1 significantly increased the sensitivity of melanoma cells to BRAFi.
Nina Wang   +8 more
wiley   +1 more source

Real-Time Monte Carlo Denoising With Adaptive Fusion Network

open access: yesIEEE Access
Real-time Monte Carlo denoising aims to denoise a 1spp-rendered image with a limited time budget. Many latest techniques for real-time Monte Carlo denoising utilize temporal accumulation (TA) as a pre-processing to improve the temporal stability of ...
Junmin Lee   +3 more
doaj   +1 more source

Towards a Scalable Architecture for Real-Time Volume Rendering [PDF]

open access: yes, 2010
In this paper we present our research eff orts towards a scalable volume rendering architecture for the real-time visualization of dynamically changing high-resolution datasets.
Kaufman, Arie   +2 more
core  

Potential therapeutic targeting of BKCa channels in glioblastoma treatment

open access: yesMolecular Oncology, EarlyView.
This review summarizes current insights into the role of BKCa and mitoBKCa channels in glioblastoma biology, their potential classification as oncochannels, and the emerging pharmacological strategies targeting these channels, emphasizing the translational challenges in developing BKCa‐directed therapies for glioblastoma treatment.
Kamila Maliszewska‐Olejniczak   +4 more
wiley   +1 more source

Real-Time Motion Blur Using Multi-Layer Motion Vectors

open access: yesApplied Sciences
Traditional methods for motion blur, often relying on a single layer, deviate from the correct colors. We propose a multilayer rendering method that closely approximates the motion blur effect.
Donghyun Lee, Hyeoksu Kwon, Kyoungsu Oh
doaj   +1 more source

VIRIM, A Real-Time Volume Rendering System for Medicine [PDF]

open access: yes, 1995
VIRIM, a real-time direct volume rendering system is presented. The system is freely programmable and supports models like a-compositing, front-to-back (back-to-front) techniques, and the slab method.
Gröpl, Alexander   +6 more
core  

Exploiting metabolic adaptations to overcome dabrafenib treatment resistance in melanoma cells

open access: yesMolecular Oncology, EarlyView.
We show that dabrafenib‐resistant melanoma cells undergo mitochondrial remodeling, leading to elevated respiration and ROS production balanced by stronger antioxidant defenses. This altered redox state promotes survival despite mitochondrial damage but renders resistant cells highly vulnerable to ROS‐inducing compounds such as PEITC, highlighting redox
Silvia Eller   +17 more
wiley   +1 more source

Real-time selective rendering

open access: yes, 2012
Traditional physically-based renderers can produce highly realistic imagery; however, suffer from lengthy execution times, which make them impractical for use in interactive applications. Selective rendering exploits limitations in the human visual system to render images that are perceptually similar to high-fidelity renderings in a fraction of the ...
Galea, Steven   +1 more
openaire   +1 more source

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