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Composite Spatial Manipulation Framework for Redirected Walking
In this study, we present a composite spatial manipulation framework for the redirected walking technique. The proposed framework focuses on utilizing two different approaches simultaneously to manipulate the user’s position and orientation in the ...
Nassr Alsaeedi, Albert Zündorf
doaj +2 more sources
Visual capture of gait during redirected walking. [PDF]
AbstractRedirected walking allows users of virtual reality applications to explore virtual environments larger than the available physical space. This is achieved by manipulating users’ walking trajectories through visual rotation of the virtual surroundings, without users noticing this manipulation. Apart from its applied relevance, redirected walking
Rothacher Y +4 more
europepmc +7 more sources
Redirected Walking using Continuous Curvature Manipulation [PDF]
In this paper, we propose a novel redirected walking (RDW) technique that applies dynamic bending and curvature gains so that users perceive less discomfort than existing techniques that apply constant gains. Humans are less likely to notice continuous changes than those that are sudden.
Hiroaki, Sakono +3 more
openaire +4 more sources
The Sequence (S) index as a marker of diminished step-to-step transition efficiency in older adults [PDF]
IntroductionAge-related declines in walking efficiency are often attributed to musculoskeletal and neuromuscular changes, yet the mechanisms underlying these inefficiencies remain poorly understood.
Elham Alijanpour +3 more
doaj +2 more sources
Cross-Modal Interaction Between Perception and Vision of Grasping a Slanted Handrail to Reproduce the Sensation of Walking on a Slope in Virtual Reality [PDF]
Numerous studies have previously explored the perception of horizontal movements. This includes research on Redirected Walking (RDW). However, the challenge of replicating the sensation of vertical movement has remained a recurring theme.
Yuto Ohashi +3 more
doaj +2 more sources
Redirected walking for exploration of unknown environments
Real walking is the most natural locomotion method for exploring Virtual Environments (VE), enhancing the immersion of Virtual Reality (VR). Redirected Walking (RDW) is employed to enable real walking within limited tracking spaces in large VEs by subtly
Mathieu Lutfallah +2 more
doaj +3 more sources
Redirected walking for virtually expanded play area [PDF]
We describe a method of achieving redirected walking by modulating subjective translation and rotation. In a real space, a user walks around without leaving a 5 m2 area, but we have built a system that allows virtual movement around a larger area than ...
Moriguchi Taiga, Cohen Michael
doaj +1 more source
Moving through a virtual environment that is larger than the physical space in which the participant operates has been a challenge since the early days of virtual reality.
Domna Banakou, Mel Slater
doaj +1 more source
Redirected jumping in virtual scenes with alleys
Background: The redirected jumping (RDJ) technique is a new locomotion method that saves physical tracking area and enhances the body movement experience of users in virtual reality.
Xiaolong Liu, Lili Wang
doaj +1 more source
ARC: Alignment-based Redirection Controller for Redirected Walking in Complex Environments [PDF]
We present a novel redirected walking controller based on alignment that allows the user to explore large and complex virtual environments, while minimizing the number of collisions with obstacles in the physical environment. Our alignment-based redirection controller, ARC, steers the user such that their proximity to obstacles in the physical ...
Williams, Niall L. +2 more
openaire +3 more sources

