Results 1 to 10 of about 1,693 (136)

Composite Spatial Manipulation Framework for Redirected Walking

open access: yesComputers, 2022
In this study, we present a composite spatial manipulation framework for the redirected walking technique. The proposed framework focuses on utilizing two different approaches simultaneously to manipulate the user’s position and orientation in the ...
Nassr Alsaeedi, Albert Zündorf
exaly   +4 more sources

Redirected walking for exploration of unknown environments

open access: yesFrontiers in Virtual Reality
Real walking is the most natural locomotion method for exploring Virtual Environments (VE), enhancing the immersion of Virtual Reality (VR). Redirected Walking (RDW) is employed to enable real walking within limited tracking spaces in large VEs by subtly
Andreas Kunz, Mathieu Lutfallah
exaly   +5 more sources

A comparison of two methods for moving through a virtual environment: walking in place and interactive redirected walking

open access: yesFrontiers in Virtual Reality, 2023
Moving through a virtual environment that is larger than the physical space in which the participant operates has been a challenge since the early days of virtual reality.
Domna Banakou, Mel Slater
exaly   +3 more sources

The Sequence (S) index as a marker of diminished step-to-step transition efficiency in older adults [PDF]

open access: yesFrontiers in Human Neuroscience
IntroductionAge-related declines in walking efficiency are often attributed to musculoskeletal and neuromuscular changes, yet the mechanisms underlying these inefficiencies remain poorly understood.
Elham Alijanpour   +3 more
doaj   +2 more sources

Visual capture of gait during redirected walking. [PDF]

open access: yesSci Rep, 2018
AbstractRedirected walking allows users of virtual reality applications to explore virtual environments larger than the available physical space. This is achieved by manipulating users’ walking trajectories through visual rotation of the virtual surroundings, without users noticing this manipulation. Apart from its applied relevance, redirected walking
Rothacher Y   +4 more
europepmc   +8 more sources

Cross-Modal Interaction Between Perception and Vision of Grasping a Slanted Handrail to Reproduce the Sensation of Walking on a Slope in Virtual Reality [PDF]

open access: yesSensors
Numerous studies have previously explored the perception of horizontal movements. This includes research on Redirected Walking (RDW). However, the challenge of replicating the sensation of vertical movement has remained a recurring theme.
Yuto Ohashi   +3 more
doaj   +2 more sources

Predictive multiuser redirected walking using artificial potential fields

open access: yesFrontiers in Virtual Reality
Real walking is considered as the best locomotion metaphor to explore virtual environments in terms of user experience. In addition to being intuitive for the user, walking captures the true feelings of motion since the visual and proprioceptive ...
Christian Holz   +2 more
exaly   +3 more sources

Redirected walking method considering the interaction between users

open access: yesFrontiers in Virtual Reality
Redirected walking (RDW), which enables users to walk in a larger virtual space than the physical space, is being applied to enable multiple people to perform activities in a vast VR space while avoiding collisions with each other in the same real space.
Keigo Matsumoto   +2 more
exaly   +3 more sources

F-RDW: Redirected Walking With Forecasting Future Position

open access: yesIEEE Transactions on Visualization and Computer Graphics
In order to serve better VR experiences to users, existing predictive methods of Redirected Walking (RDW) exploit future information to reduce the number of reset occurrences. However, such methods often impose a precondition during deployment, either in the virtual environment's layout or the user's walking direction, which constrains its universal ...
In-Kwon Lee   +2 more
exaly   +6 more sources

Redirected walking for virtually expanded play area [PDF]

open access: yesSHS Web of Conferences, 2021
We describe a method of achieving redirected walking by modulating subjective translation and rotation. In a real space, a user walks around without leaving a 5 m2 area, but we have built a system that allows virtual movement around a larger area than ...
Moriguchi Taiga, Cohen Michael
doaj   +1 more source

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