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Redirected Walking in Overlapping Rooms

ACM SIGGRAPH 2023 Posters, 2023
Mathieu Lutfallah   +4 more
openaire   +1 more source

Strafing Gain: A Novel Redirected Walking Technique

Symposium on Spatial User Interaction, 2019
Redirected walking enables natural locomotion in virtual environments that are larger than the user’s real world space. However, in complex setups with physical obstacles, existing redirection techniques that were originally designed for empty spaces may be sub-optimal.
Christopher You   +2 more
openaire   +2 more sources

Curvature gains in redirected walking: A closer look

2017 IEEE Virtual Reality (VR), 2017
This paper summarizes the detailed paths of participants in redirected walking (RDW) curvature gain experiments. The experiments were carried out in a wave field synthesis (WFS) system of 5×6 meters. Some users were blindfolded and had to control their walking by acoustical cues only, others wore an Oculus Rift DK2 which presented them a virtual ...
Malte Nogalski, Wolfgang Fohl
openaire   +2 more sources

Increasing Walking in VR using Redirected Teleportation

Proceedings of the 31st Annual ACM Symposium on User Interface Software and Technology, 2018
Teleportation is a popular locomotion technique that lets users safely navigate beyond the confines of available positional tracking space without inducing VR sickness. Because available walking space is limited and teleportation is faster than walking, a risk with using teleportation is that users might end up abandoning walking input and only relying
James Liu   +3 more
openaire   +2 more sources

Mobius walker

SIGGRAPH Asia 2017 Emerging Technologies, 2017
A redirected walking (RDW) techniques enable users to walk around infinite virtual environments (VEs) in a finite physical space. In previous studies on RDW, many researchers have discussed manipulations in the yaw direction, but few have tackled with redirection in pitch and roll directions.
Tatsuki Yamamoto   +6 more
openaire   +2 more sources

Redirected Walking with IRS-assisted Beamforming

ICC 2022 - IEEE International Conference on Communications, 2022
Keh-Yeun Liao   +3 more
openaire   +2 more sources

Redirected Walking Based on Historical User Walking Data

2023 IEEE Conference Virtual Reality and 3D User Interfaces (VR), 2023
Cheng-Wei Fan   +4 more
openaire   +1 more source

Robust Redirected Walking in the Wild

2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW), 2022
openaire   +2 more sources

Redirection controller-based reinforcement learning for redirected walking

Fourth International Conference on Artificial Intelligence and Electromechanical Automation (AIEA 2023), 2023
Jianyu Zhao, Wenzhe Zhu, Qing Zhu
openaire   +1 more source

MARRC: A Multi-Agent Reinforcement Redirection Controller for Redirected Walking

Redirected walking technique can provide users with immersive virtual experiences, but frequent resets can reduce user immersion. In multi-user environments, existing redirection controllers can guide all users to move in the optimal direction to reduce the number of resets, but they usually ignore the collaborative relationship between users ...
Mengya Lv   +4 more
openaire   +1 more source

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