Using reinforcement algorithms to improve the collaboration efficiency of entrepreneurial teams. [PDF]
Wang J, Jiang L.
europepmc +1 more source
King Aorta: Narrative anatomy education
Abstract The aim of this study was to investigate the effects of narrative anatomy education and traditional anatomy education on academic achievement. The study included 64 students who were randomly divided into two groups. The two groups were (n = 32) control (Group 1) and (n = 32) experimental (Group 2). The pretest scores of the two groups were 36.
Halil Yilmaz
wiley +1 more source
Interventions for Transition-Related Challenging Behavior in Individuals with Disabilities: A Targeted Research Synthesis and Meta-Analysis of Studies Published in Behavior Analytic Journals. [PDF]
Kim JY +5 more
europepmc +1 more source
Overview of Learning Theories (Chapter 1 of Faith-Based Education that Constructs)
Virtually everyone would agree that the role of the school is to help students learn. The school, as an institution of education, must incorporate a sense of morality or values.
Espinor, Debra S.
core
‘SOMS BrainSpace’: A digital serious game for undergraduate neuroscience
Abstract Neuroanatomy is challenging for many undergraduates, requiring strong visuospatial skills and a deep understanding of complex concepts. This study developed and evaluated SOMS BrainSpace, a digital serious game for neuroanatomy education, using a mixed methods approach.
Anthony Tran +3 more
wiley +1 more source
Attenuated dietary motivation in Wilson's disease correlates with clinical severity. [PDF]
Wang XQ +6 more
europepmc +1 more source
Abstract While gamified learning platforms show promise for engaging digital learners and promoting active learning, evidence of their effectiveness in predicting academic outcomes remains limited. This study examined how engagement patterns and incentives impact academic outcomes in a gamified environment to determine whether a formative question bank
Mohammad Aldalou +5 more
wiley +1 more source
Environmental sustainability assessment based on accounting information audit. [PDF]
Hou P, Lu W, Li Q, Wang Q.
europepmc +1 more source
Abstract Active learning strategies, particularly game‐based learning (GBL), have been shown to enhance student engagement and knowledge acquisition across various educational contexts. This study investigates the impact of a GBL activity, “Medical Jargon,” for high school students learning anatomy and physiology while participating in the 2024 Summer ...
Andrew Bloh +4 more
wiley +1 more source
Dopamine D2-receptor blockade in humans disrupts the effect of effort on learning. [PDF]
Jarvis H +5 more
europepmc +1 more source

