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Generate vector graphics of fine-grained pattern based on the Xception edge detection. [PDF]
Chen A +7 more
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VR for Situational Awareness in Real-Time Orchard Architecture Assessment. [PDF]
Chesang AK, Uyeh DD.
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Development of an optically emulated computed tomography scanner for college education. [PDF]
Hossen Manik MM +3 more
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Multi-volume rendering using depth buffers for surgical planning in virtual reality. [PDF]
Faludi B +10 more
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Rendering in computer graphics
Wiley Interdisciplinary Reviews: Computational Statistics, 2010AbstractIn this paper, some basics and advanced rendering methods in computer graphics are introduced. It takes a serious course to understand the principle and details of computergraphics. Here, I try to explain some basics and methods so that engineers and scientists not in the graphics specialty field will be able to understand graphics rendering ...
Jim X Chen
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Control of interactive computer graphics rendering process
2011 9th IEEE International Conference on Control and Automation (ICCA), 2011The real-time computer graphics rendering processes embody complex state transitions and fast dynamics amidst observable steady state behavior. This paper presents a systematic framework by which control principles are introduced for tracking control of the rendering processes. The control theoretic approach surpasses existing heuristics and algorithms
Jianliang Wang
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Computer graphics for water modeling and rendering: a survey
Future Generation Computer Systems, 2004A key topic in computer graphics is the realistic representation of natural phenomena. Among the natural objects, one of the most interesting (and most difficult to deal with) is water. Its inherent complexity, far beyond that of most artificial objects, represents an irresistible challenge for the computer graphics world.
Andres Iglesias
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Low-power polygon renderer for computer graphics
Proceedings of International Conference on Application Specific Array Processors (ASAP '93), 2002Polygon rasterization is the most computational and memory intense stage in rendering synthesized computer images. The authors present a low-power, real-time hardware implementation for this task. Rasterization of two-dimensional Gouraud-shaded polygons at 90,000 polygons/sec is achievable with computational power consumption of about 12 mW at 1.5 V ...
Wee-Chiew Tan, T.-Y. Meng
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Power-Aware 3D Computer Graphics Rendering
Journal of VLSI signal processing systems for signal, image and video technology, 2005Real-time 3D Graphics rendering consumes significant power because of its very high computation and memory access rate. Due to variation in workload and perceptual tolerance, power-awareness can optimize this power consumption significantly, thus facilitating migration to future power-constrained devices such as personal digital assistants (PDAs ...
Euh, J, Chittamuru, J, Burleson, W
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Attention for Computer Graphics Rendering
2005ABSTRACT We present a method to accelerate global illumination computation in prerendered animations by taking advantage of visual saliency and the limitations of the human visual system. A visual importance map, constructed from a saliency and visual sensitivity model, is used to accelerate rendering.
Yee, Hector, Pattanaik, Sumanta
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