Results 251 to 260 of about 107,302 (293)
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Imaging artwork in a studio environment for computer graphics rendering

SPIE Proceedings, 2015
When viewing a reproduction of a painting in textbooks and online, important visual information, including surface texture, can be lost. Providing an experience to viewers that can convey some of this lost information without significantly increasing the necessary equipment and training possessed by a typical studio photographer would enrich education,
Brittany D. Cox, Roy S. Berns
openaire   +1 more source

Graphics in parallel computation for rendering 3D modelled scenes

Parallel Computing, 1995
zbMATH Open Web Interface contents unavailable due to conflicting licenses.
Casciola G., Morigi S.
openaire   +3 more sources

Rendering + modeling + animation + postprocessing = computer graphics

ACM SIGGRAPH Computer Graphics, 2000
Nowadays, students coming into a computer graphics course have seen movies that have fantastic graphics effects (e.g., Toy Story, A Bug's Life and the Star War series). These students have also acquired a certain level of graphics knowledge by playing games and reading popular magazines ...
Rosalee Wolfe   +2 more
openaire   +1 more source

Three-dimensional computation visualization for computer graphics rendering algorithms

ACM SIGCSE Bulletin, 1996
Computation visualization or algorithm animation is becoming an increasingly popular and effective way of teaching, debugging, and analyzing algorithms. Over the past ten years, several algorithm animation systems have been produced. Proposed here is a new approach and framework for visualizing three-dimensional algorithms or computations.
Goldman, David A.   +2 more
openaire   +2 more sources

A computer graphics rendering algorithm for use on a SIMD machine

1988
An algorithm to render shaded pictures is presented which takes advantage of the architecture of a vector computer for improved performance. This paper indicates the changes which need to be considered when designing and implementing a vectorized scanline rendering algorithm.
Scott Whitman, Scott Dyer
openaire   +1 more source

A low-power high performance polygon renderer for computer graphics

Journal of VLSI signal processing systems for signal, image and video technology, 1995
Polygon rasterization is one of the most computational and memory intensive operations in computer graphics. In this paper, we present a low-power, real-time hardware design for this task. The system is resolution-independent by configuring different numbers of render engines in a 2-dimensional array.
Wee-Chiew Tan, Teresa H.-Y. Meng
openaire   +1 more source

Rendering Cloud for Processing Computer Vision, Graphics and Image

INTERNATIONAL JOURNAL ON Advances in Information Sciences and Service Sciences, 2012
This paper proposes a novel rendering cloud computing architecture for computer vision, graphics and image processing. This architecture attends to rendering cloud computing through the concept of rendering-aware cloud and cloud-aware rendering. At first we present a rendering-aware cloud that focus on the capability of distributed computing, computer ...
Kun Gao -, Wang Qin -, Lifeng Xi -
openaire   +1 more source

Parallel polygon rendering on the graphics computer VC-1

Proceedings the First Aizu International Symposium on Parallel Algorithms/Architecture Synthesis, 2002
This paper describes a parallel polygon rendering method on the graphics computer VC-1. The architecture of the VC-1 is a loosely-coupled array of general-purpose processors, each of which is equipped with a local frame buffer. The contents of the local frame buffers are merged into one in real time considering the visibility control based on screen ...
T.L. Kunii, S. Nishimura
openaire   +1 more source

Computer graphic system for rendering gonio-apparent colors

SPIE Proceedings, 2002
A computer graphic system has been developed that allows a color scientist to evaluate the appearance of gonio-apparent colors. Reflection modeling software is used to define a BRDF from existing computer graphic reflection models and standard appearance measurements for gloss and metallic travel.
Gary W. Meyer   +3 more
openaire   +1 more source

Introduzione alla computer graphics : rendering

1989
L'articolo illustra e approfondisce il concetto del rendering, il processo che consente di produrre immagini realistiche utilizzate in un vasto campo di applicazione, dal design alla simulazione di volo. Nonostante siano ancora in corso studi su questo argomento, i risultati ottenuti sono estremamente soddisfacenti.
Montani C, Re M, Scopigno R
openaire   +2 more sources

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