Results 271 to 280 of about 106,482 (328)

Cagra Dependable Distributed Storage System for 3D Computer Graphics Rendering

open access: closed2009 Software Technologies for Future Dependable Distributed Systems, 2009
Cagra is a distributed storage system optimized for distributed rendering. Enterprise-class distributed rendering requires computers with considerable storage space and computational power. An single frame in an average 3D CG movie requires approximately 1 GB to 20 GB of input data and takes 3 to 10h to render. The large-scale computations in rendering
Kouhei Ueno, Sadayuki Furuhashi
openaire   +2 more sources

Power-Aware 3D Computer Graphics Rendering

Journal of VLSI signal processing systems for signal, image and video technology, 2005
Real-time 3D Graphics rendering consumes significant power because of its very high computation and memory access rate. Due to variation in workload and perceptual tolerance, power-awareness can optimize this power consumption significantly, thus facilitating migration to future power-constrained devices such as personal digital assistants (PDAs ...
Euh, J, Chittamuru, J, Burleson, W
openaire   +2 more sources

Low-power polygon renderer for computer graphics

Proceedings of International Conference on Application Specific Array Processors (ASAP '93), 2002
Polygon rasterization is the most computational and memory intense stage in rendering synthesized computer images. The authors present a low-power, real-time hardware implementation for this task. Rasterization of two-dimensional Gouraud-shaded polygons at 90,000 polygons/sec is achievable with computational power consumption of about 12 mW at 1.5 V ...
W.-C. Tan, T.-Y. Meng
openaire   +1 more source

Control of interactive computer graphics rendering process

2011 9th IEEE International Conference on Control and Automation (ICCA), 2011
The real-time computer graphics rendering processes embody complex state transitions and fast dynamics amidst observable steady state behavior. This paper presents a systematic framework by which control principles are introduced for tracking control of the rendering processes. The control theoretic approach surpasses existing heuristics and algorithms
Gabriyel Wong, Jianliang Wang
openaire   +1 more source

Computer graphic system for rendering gonio-apparent colors

SPIE Proceedings, 2002
A computer graphic system has been developed that allows a color scientist to evaluate the appearance of gonio-apparent colors. Reflection modeling software is used to define a BRDF from existing computer graphic reflection models and standard appearance measurements for gloss and metallic travel.
Gary W. Meyer   +3 more
openaire   +1 more source

Attention for Computer Graphics Rendering

2005
ABSTRACT We present a method to accelerate global illumination computation in prerendered animations by taking advantage of visual saliency and the limitations of the human visual system. A visual importance map, constructed from a saliency and visual sensitivity model, is used to accelerate rendering.
Yee, Hector, Pattanaik, Sumanta
openaire   +2 more sources

Rendering in computer graphics

WIREs Computational Statistics, 2010
AbstractIn this paper, some basics and advanced rendering methods in computer graphics are introduced. It takes a serious course to understand the principle and details of computergraphics. Here, I try to explain some basics and methods so that engineers and scientists not in the graphics specialty field will be able to understand graphics rendering ...
openaire   +1 more source

Home - About - Disclaimer - Privacy