Results 21 to 30 of about 107,132 (296)

A review on image-based rendering

open access: yesVirtual Reality & Intelligent Hardware, 2019
Image-based rendering is important both in the field of computer graphics and computer vision, and it is also widely used in virtual reality technology.
Yuan CHANG, Guo-Ping WANG
doaj   +1 more source

EVALUTION OF LEARNING FACILITIES SUPPORTING CREATIVE PRODUCTS AND ENTREPRENEURSHIP IN MODELING DESIGN AND BUILDING INFORMATION EXPERTISE COMPETENCY

open access: yesJurnal Pensil, 2023
This study aims to gain a general understanding of the state of educational infrastructure and learning facilities for creative and entrepreneurial products, as well as a general understanding of the degree of standard compliance and the appropriateness
Wisnu Rachmad Pribadi   +4 more
doaj   +1 more source

Smoothness perception : investigation of beat rate effect on frame rate perception [PDF]

open access: yes, 2013
Despite the complexity of the Human Visual System (HVS), research over the last few decades has highlighted a number of its limitations. These limitations can be exploited in computer graphics to significantly reduce computational cost and thus required ...
Chalmers, Alan   +2 more
core   +1 more source

Improvements on a simple muscle-based 3D face for realistic facial expressions [PDF]

open access: yes, 2003
Facial expressions play an important role in face-to-face communication. With the development of personal computers capable of rendering high quality graphics, computer facial animation has produced more and more realistic facial expressions to enrich ...
Bui, The Duy   +2 more
core   +3 more sources

Simple Methods for Improving the Forensic Classification between Computer-Graphics Images and Natural Images

open access: yesForensic Sciences
From the information forensics point of view, it is important to correctly classify between natural images (outputs of digital cameras) and computer-graphics images (outputs of advanced graphics rendering engines), so as to know the source of the images ...
Yacine Bouhamidi, Kai Wang
doaj   +1 more source

Sketchy rendering for information visualization [PDF]

open access: yes, 2012
We present and evaluate a framework for constructing sketchy style information visualizations that mimic data graphics drawn by hand. We provide an alternative renderer for the Processing graphics environment that redefines core drawing primitives ...
Boukhelifa, N.   +5 more
core   +10 more sources

RenderCore – a new WebGPU-based rendering engine for ROOT-EVE [PDF]

open access: yesEPJ Web of Conferences
ROOT-Eve (REve), the new generation of the ROOT event-display module, uses a web server-client model to guarantee exact data translation from the experiments’ data analysis frameworks to users’ browsers. Data is then displayed in various views, including
Bohak Ciril   +6 more
doaj   +1 more source

Stains on imperfect textile

open access: yesVirtual Reality & Intelligent Hardware, 2021
Background: The imperfect material effect is one of the most important themes to obtain photo-realistic results in rendering. Textile material rendering has always been a key area in the field of computer graphics. So far, a great deal of effort has been
Yi Zheng   +3 more
doaj   +1 more source

Render lighting dataset: A collection of rendered images with varied lighting conditions using blender render engines

open access: yesData in Brief
The quality of datasets is crucial in computer graphics and machine learning research and development. This paper presents the Render Lighting Dataset, featuring 63,648 rendered images of Blender's primitive shapes with various lighting conditions and ...
Khandoker Ashik Uz Zaman   +2 more
doaj   +1 more source

A Comparison between GPU-based Volume Ray Casting Implementations: Fragment Shader, Compute Shader, OpenCL, and CUDA

open access: yesCLEI Electronic Journal, 2017
Volume rendering is an important area of study in computer graphics, due to its application in areas such as medicine, physic simulations, oil and gas industries, and others. The main used method nowadays for volume rendering is ray casting. Nevertheless,
Francisco Sans, Rhadamés Carmona
doaj   +1 more source

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