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Rendering Natural Waters: Merging Computer Graphics with Physics and Biology

2002
The creation and rendering of realistic water scenes is one of the challenging tasks in Computer Graphics. To reproduce the illumination and colour inside water bodies an algorithm capable of dealing with media with anisotropic and multiple scattering has to be used.
E. Cerezo, FJ. Serón
openaire   +1 more source

Computation-effective 3-D graphics rendering architecture for embedded multimedia system

2000 Digest of Technical Papers. International Conference on Consumer Electronics. Nineteenth in the Series (Cat. No.00CH37102), 2000
A new architecture is proposed to realize 3-D graphics rendering for an embedded multimedia system. Because only 20% to 83% triangles in the original 3-D object models are visible by simulation, our architecture is designed to eliminate the redundant operations on invisible triangles without image quality loss.
null Bor-Sung Liang, null Chein-Wei Jen
openaire   +1 more source

A computer graphics rendering algorithm for use on a SIMD machine

1988
An algorithm to render shaded pictures is presented which takes advantage of the architecture of a vector computer for improved performance. This paper indicates the changes which need to be considered when designing and implementing a vectorized scanline rendering algorithm.
Scott Whitman, Scott Dyer
openaire   +1 more source

Hybrid mesh/image-based rendering techniques for computer graphics applications

2015
Although visibility (or occlusion) culling techniques have been extensively studied and adopted for fast rendering of occluded objects in a scene, rendering of botanical models poses a major challenge that is not well addressed before. That is, objects in natural scenes tend to be large in the number of counts (e.g.
openaire   +1 more source

Metaverse: Perspectives from graphics, interactions and visualization

Visual Informatics, 2022
Yuheng Zhao, Yi Chen, Yalong Yang
exaly  

Direct writing of customized structural-color graphics with colloidal photonic inks

Science Advances, 2021
Jong Bin Kim, Su Yeon Lee, Shin-Hyun Kim
exaly  

Artist Material BRDF Database for Computer Graphics Rendering

Color and Imaging Conference, 2009
Justin C. Ashbaugh   +3 more
openaire   +1 more source

ColabFold: making protein folding accessible to all

Nature Methods, 2022
Milot Mirdita   +2 more
exaly  

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