Results 291 to 300 of about 105,535 (331)
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Rendering Natural Waters: Merging Computer Graphics with Physics and Biology
2002The creation and rendering of realistic water scenes is one of the challenging tasks in Computer Graphics. To reproduce the illumination and colour inside water bodies an algorithm capable of dealing with media with anisotropic and multiple scattering has to be used.
E. Cerezo, FJ. Serón
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Computation-effective 3-D graphics rendering architecture for embedded multimedia system
2000 Digest of Technical Papers. International Conference on Consumer Electronics. Nineteenth in the Series (Cat. No.00CH37102), 2000A new architecture is proposed to realize 3-D graphics rendering for an embedded multimedia system. Because only 20% to 83% triangles in the original 3-D object models are visible by simulation, our architecture is designed to eliminate the redundant operations on invisible triangles without image quality loss.
null Bor-Sung Liang, null Chein-Wei Jen
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A computer graphics rendering algorithm for use on a SIMD machine
1988An algorithm to render shaded pictures is presented which takes advantage of the architecture of a vector computer for improved performance. This paper indicates the changes which need to be considered when designing and implementing a vectorized scanline rendering algorithm.
Scott Whitman, Scott Dyer
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Hybrid mesh/image-based rendering techniques for computer graphics applications
2015Although visibility (or occlusion) culling techniques have been extensively studied and adopted for fast rendering of occluded objects in a scene, rendering of botanical models poses a major challenge that is not well addressed before. That is, objects in natural scenes tend to be large in the number of counts (e.g.
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Metaverse: Perspectives from graphics, interactions and visualization
Visual Informatics, 2022Yuheng Zhao, Yi Chen, Yalong Yang
exaly
Direct writing of customized structural-color graphics with colloidal photonic inks
Science Advances, 2021Jong Bin Kim, Su Yeon Lee, Shin-Hyun Kim
exaly
Artist Material BRDF Database for Computer Graphics Rendering
Color and Imaging Conference, 2009Justin C. Ashbaugh +3 more
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Instant neural graphics primitives with a multiresolution hash encoding
ACM Transactions on Graphics, 2022exaly
Real-Time Rendering: Computer Graphics with Control Engineering
2017Wong Gabriyel, Wang Jianliang
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