Results 21 to 30 of about 486,219 (293)
Evolutionary Stable Strategies in Multistage Games
Direct ESS has some disadvantages, which are seen even in the case of repeated games when the sequence of stage ESSs may not constitute the direct ESS in the repeated game.
Leon A. Petrosyan, Xiuxiu Liu
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A Game Theoretic Framework for Quality of Experience Enhancement in Dense Stadia
In crowded venues, such as sports stadia, maintaining an acceptable network quality of experience (QoE) is hard to achieve. Installing small cells, distributed antenna systems or high-density WiFi in every stadium is too expensive for mobile network ...
Mohammed S. Bahbahani, Emad Alsusa
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A Cooperative Multi-Agent Reinforcement Learning Method Based on Coordination Degree
Multi-agent reinforcement learning (MARL) has become a prevalent method for solving cooperative problems owing to its tractable implementation and task distribution. The goal of the MARL algorithms for fully cooperative scenarios is to obtain the optimal
Haoyan Cui, Zhen Zhang
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Repeated signaling games [PDF]
zbMATH Open Web Interface contents unavailable due to conflicting licenses.
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Background & Objective: This study contributed to the current body of literature on educational games by comparing medical students’ flow experience in three types of educational games developed based on three learning theories: behavioral, cognitive ...
Maryam Alizadeh
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Strategic Behavior of Moralists and Altruists
Does altruism and morality lead to socially better outcomes in strategic interactions than selfishness? We shed some light on this complex and non-trivial issue by examining a few canonical strategic interactions played by egoists, altruists and ...
Ingela Alger, Jörgen W. Weibull
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Tacit Collusion under Fairness and Reciprocity
This paper departs from the standard profit-maximizing model of firm behavior by assuming that firms are motivated in part by personal animosity–or respect–towards their competitors.
Doruk İriş, Luís Santos-Pinto
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We had participants play two sets of repeated Prisoner’s Dilemma (RPD) games, one with a large continuation probability and the other with a small continuation probability, as well as Dictator Games (DGs) before and after the RPDs.
Antonio A. Arechar +2 more
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Repeated Play of Families of Games by Resource-Constrained Players
This paper studies a repeated play of a family of games by resource-constrained players. To economize on reasoning resources, the family of games is partitioned into subsets of games which players do not distinguish.
Arina Nikandrova
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Background Active video games have been embraced for the rehabilitation of mobility and promotion of physical activity for persons post-stroke. This study seeks to compare carefully matched standard of care stepping activities, off-the-shelf (non-custom)
Judith E. Deutsch +3 more
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