Results 61 to 70 of about 1,569 (165)

Extended Reality in Endodontics: A Review of Current Applications and Future Potential

open access: yesInternational Endodontic Journal, EarlyView.
ABSTRACT Background Extended reality (XR) technologies, encompassing augmented reality (AR), virtual reality (VR), and mixed reality (MR), are increasingly used in endodontic education and practice. A gap exists regarding understanding of XR's applications and limitations among endodontic educators and practitioners.
Seyed AmirHossein Ourang   +6 more
wiley   +1 more source

Human‐in‐the‐Loop Object Segmentation for 3D Gaussian Splatting via Finger‐based VR Interface

open access: yesAdvanced Intelligent Systems, Volume 8, Issue 8, August 2026.
This study introduces a human‐in‐the‐loop segmentation framework for 3D Gaussian Splatting that integrates real‐time optimization with intuitive VR‐based finger prompting. Compared with existing automatic, learning‐based methods, it achieves significantly higher accuracy and reduced segmentation time.
Yongseok Lee   +5 more
wiley   +1 more source

SAR-SLAM: Semantic-Aware Recognition for Dynamic SLAM in Robotic Applications

open access: yesRobotics
Simultaneous Localization and Mapping (SLAM) is essential for autonomous systems navigating in human-centric environments, yet conventional systems fail when people and objects move through the scene.
Basheer Al-Tawil   +3 more
doaj   +1 more source

Toward Autonomous Clinics: Human–Robot Collaboration in Clinical Care

open access: yesMedComm, Volume 7, Issue 8, August 2026.
This graphical abstract summarizes the conceptual structure of human–robot collaboration (HRC) for autonomous clinical systems. The framework is organized around a dual‐brain architecture in which a professional brain supports clinical reasoning tasks such as diagnosis, image analysis, treatment planning, and patient monitoring, while a physical brain ...
Xinyuan Wu   +8 more
wiley   +1 more source

A RGB-D SLAM Algorithm for Indoor Dynamic Scene

open access: yesCoRR, 2020
Visual slam technology is one of the key technologies for robot to explore unknown environment independently. Accurate estimation of camera pose based on visual sensor is the basis of autonomous navigation and positioning. However, most visual slam algorithms are based on static environment assumption and cannot estimate accurate camera pose in dynamic
Deng Su, Dehong Chong
openaire   +2 more sources

Control System for the Navigation of the Agricultural Robots: A Review

open access: yesJournal of Field Robotics, Volume 43, Issue 5, Page 3474-3505, August 2026.
ABSTRACT Control systems for the navigation of autonomous agricultural robots—particularly those operating in uneven terrain and in the presence of static or dynamic obstacles—have advanced considerably in recent years. As conventional machinery evolves toward increasingly automated systems, the design of reliable navigation controllers has become ...
Edna Carolina Moriones Polanía   +3 more
wiley   +1 more source

A Category-Specific Prompt Strategy for Semantic 3D Indoor Mapping Using RGB-D Camera [PDF]

open access: yesISPRS Annals of the Photogrammetry, Remote Sensing and Spatial Information Sciences
Semantic 3D indoor mapping often depends on supervised learning and large annotated datasets, limiting scalability across diverse environments. This work introduces a category-specific prompt strategy for semantic 3D mapping using RGB-D cameras ...
J. Hou   +3 more
doaj   +1 more source

RGB-DSLAM Visual Odometry Optimization Algorithm

open access: yesJournal of Harbin University of Science and Technology, 2020
In view of the long time-consuming and poor precision of RGB-D SLAM algorithm in the field ofvisual SLAM,an implementation scheme of RGB-D SLAM visual odometry is proposed.
DONG Jing-wei, JIANG Yi-ming, HAN Zhi-yu
doaj   +1 more source

NIRGB‐GS: Near‐Infrared Assisted Low‐Light Scene Reconstruction and Enhancement via Gaussian Splatting

open access: yesAdvanced Intelligent Systems, Volume 8, Issue 7, July 2026.
This article proposes NIRGB‐GS, a multimodal 3DGS variant that enables reliable 3D reconstruction and normal‐light novel‐view synthesis for extremely low‐light scenes by fusing paired near‐infrared and noisy RGB captures. High‐SNR near‐infrared modality and modality‐specific appearance encoding together resolve the issues of unstable pose/geometry ...
Chengyun Yang   +3 more
wiley   +1 more source

Gaussian-plus-SDF SLAM: High-fidelity 3D reconstruction at 150+ fps

open access: yesComputational Visual Media
While recent Gaussian-based SLAM methods achieve photorealistic reconstruction from RGB-D data, their computational performance remains a critical bottleneck.
Zhexi Peng, Kun Zhou, Tianjia Shao
doaj   +1 more source

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