Learners in the Metaverse: A Systematic Review on the Use of Roblox in Learning
The development of the Metaverse has drawn much attention in education. Roblox, as an important platform in the Metaverse, attracts millions of young users, which raises the question of how its effectiveness as a learning environment can be maximized ...
Jining Han, Geping Liu, Yuxin Gao
exaly +4 more sources
Navigating parental concerns in children’s engagement with roblox – a multi-method analysis of emotional and thematic patterns across online communities [PDF]
This study examines how parents engage with and make sense of their children’s experiences on Roblox, one of the most widely used online gaming platforms for children.
Sezai Tunca
exaly +3 more sources
Roblox addiction and psychological well-being in Generation Z
This study aimed to investigate the relationship between Roblox online game addiction tendency and psychological well-being among Generation Z in Greater Jakarta (Jabodetabek).
Alfian Ricko Adithya, Rahmah Hastuti
doaj +10 more sources
Evaluating the Effectiveness of a Roblox Video Game (Super U Story) in Improving Body Image Among Children and Adolescents in the United States: Randomized Controlled Trial [PDF]
BackgroundBody dissatisfaction is a global public health issue negatively impacting young people’s mental and physical well-being, underscoring an urgent need to develop early interventions.
Nicole Paraskeva +6 more
doaj +2 more sources
The impact of online games on creativity and the role of imagination [PDF]
Background studyThe rapid growth of online gaming has sparked interest in its potential effects on cognitive abilities such as creativity. Previous research indicates that interactive digital environments may enhance creative skills through immersive ...
Yung-hsun Cheng
doaj +2 more sources
Roblox Graffiti Art Using Virtual Reality Devices: Reality and Spatial Presence in a Virtual Space
Graffiti makes a city’s landscape beautiful while simultaneously being considered illegal and violating a city’s cleanliness and respect for public spaces. To solve these problems, we present metaverse virtual-world technology.
Sunjin Yu, Gongkyu Byeon
exaly +3 more sources
AI Moderation and Legal Frameworks in Child-Centric Social Media: A Case Study of Roblox
This study focuses on Roblox as a case study to explore the legal and technical challenges of content moderation on child-focused social media platforms.
Mohamed Chawki
exaly +3 more sources
Roblox-based tsunami survival game: A tool to stimulate early childhood disaster preparedness skills [PDF]
Disaster education for early childhood is crucial, especially in Indonesia, which is located within the Ring of Fire, an area prone to various disasters, including tsunamis.
Maulida Adelia +3 more
doaj +1 more source
ImpalaE: Towards an optimal policy for efficient resource management at the edge
Edge computing is an extension of cloud computing where physical servers are deployed closer to the users in order to reduce latency. Edge data centers face the challenge of serving a continuously increasing number of applications with a reduced ...
Tania Lorido-Botran +1 more
doaj +1 more source
Playgrounds digitais: affordances, cultura do consumo infantil e a presença das marcas na Roblox
O trabalho discute a presença das marcas na cultura do consumo infantil na plataforma de jogos online Roblox, buscando analisar a presença das organizações e das marcas neste ambiente do metaverso por meio do estudo de casos.
Eneus Trindade Barreto Filho +2 more
doaj +1 more source

