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Games and Economic Behavior, 2017
zbMATH Open Web Interface contents unavailable due to conflicting licenses.
Itai Arieli +2 more
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zbMATH Open Web Interface contents unavailable due to conflicting licenses.
Itai Arieli +2 more
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Sequential games and medical diagnosis
Computers and Biomedical Research, 1976Abstract Previous models of medical diagnosis as a sequential decision process have assumed that there is a single decision maker whose values are maximized. The model presented here assumes that there are two or more decision makers, e.g., physician and patient, who engage in a series of cooperative games to jointly maximize their utilities.
D J, Hockstra, S D, Miller
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Operations Research, 1971
This paper considers a game between two players who choose from a collection of objects. The players make their choices alternately and Vi,j represents the value or amount that the ith player will gain if he selects the jth object. In relation to these values, the players may have various strategies or approaches to the game, and each of them ...
Kohler, David A., Chandrasekaran, R.
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This paper considers a game between two players who choose from a collection of objects. The players make their choices alternately and Vi,j represents the value or amount that the ith player will gain if he selects the jth object. In relation to these values, the players may have various strategies or approaches to the game, and each of them ...
Kohler, David A., Chandrasekaran, R.
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Behavioral Science, 1974
In this paper we use classical and behavioral game theory to predict coalition behavior in a sequential three-person laboratory game. In the laboratory situation used for the three studies reported in this paper, each player seeks to maximize the rank of his final accumulated point score in relation to the total scores of the other members of his triad.
James D. Laing, Richard J. Morrison
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In this paper we use classical and behavioral game theory to predict coalition behavior in a sequential three-person laboratory game. In the laboratory situation used for the three studies reported in this paper, each player seeks to maximize the rank of his final accumulated point score in relation to the total scores of the other members of his triad.
James D. Laing, Richard J. Morrison
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Threat Power in Sequential Games [PDF]
The analysis of 2 × 2 ordinal games, in which both players can sequentially move and countermove after an initial outcome is chosen, is extended to repeated play of these games in which one player has ‘threat power’. This power enables this player to threaten the other player with a mutually disadvantageous outcome in order to deter certain moves in ...
Brams, Steven J., Hessel, Marek P.
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Sequential Estimation of Dynamic Discrete Games: A Comment
Econometrica, 2010Recursive procedures which are based on iterating on the best response mapping have difficulties converging to all equilibria in multi-player games. We illustrate these difficulties by revisiting the asymptotic properties of the iterative nested pseudo maximum likelihood method for estimating dynamic games introduced by Aguirregabiria and Mira (2007 ...
Pesendorfer, Martin +1 more
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Sequential games with random priority
Sequential Analysis, 1990The paper deals with a class of two-person zero-sum sequential games related to a partial observation of random variables X1,X2,...,XN by the players. Each player, based on some indirect information, selects a moment t, l≤t≤N. In this way he communicates that he would like to accept an unknown realization xt of Xt.
T. Radzik, K. Szajowski
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Staying power in sequential games
Theory and Decision, 1983Staying power is the ability of a player to hold off choosing a strategy in a two-person game until the other player has selected his, after which the players are assumed to be able to move and countermove sequentially to ensure their best possible outcomes before the process cycles back to the initial outcome and then repeats itself (‘rational ...
Brams, Steven J., Hessel, Marek P.
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Implementation Through Sequential Unanimity Games
1994In this chapter we study the implementation of social decision rules in a particular family of economic environments and by means of a particular type of sequential voting process. In these problems there are two agents, each of whom receives a real-valued piece of information.
Green, Jerry, Laffont, Jean-Jacques
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Collusion Detection in Sequential Games
2012Collusion is the deliberate cooperation of two or more parties to the detriment of others. While this behaviour can be highly profitable for colluders (for example, in auctions and online games), it is considered illegal and unfair in many sequential decision-making domains and presents many challenging problems in these systems.
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