Results 41 to 50 of about 31,655 (219)
Data Analytics of Mobile Serious Games: Applying Bayesian Data Analysis Methods
Traditional teaching methods in the field of resuscitation training show some limitations, while teaching the right actions in critical situations could increase the number of people saved after a cardiac arrest. For our study, we developed a mobile game
Heide Lukosch, Scott Cunningham
doaj +1 more source
A fully edible wheat bran–algae substrate is fabricated through scalable mould‐compression and spray‐coating, enabling robust, food‐grade platforms for sustainable electronics. A chitosan barrier improves water resistance and ink compatibility, while activated‐carbon conductive films form uniform electrodes with Ohmic behaviour.
Jaz Johari +7 more
wiley +1 more source
Personalization in Game Design for Healthcare: a Literature Review on its Definitions and Effects
Personalization, the involvement of stakeholders in the design process, is often applied in serious game design for health. It is expected to enhance the alignment of a game to the preferences and capacities of the end-user, thereby increasing the end ...
Marierose van Dooren +4 more
doaj +1 more source
This review provides a bottom‐up evaluation of sodium‐ion battery safety, linking material degradation mechanisms, cell engineering parameters, and module/pack assembly. It emphasizes that understanding intrinsic material stability and establishing coordinated engineering control across hierarchical levels are vital for preventing degradation coupling ...
Won‐Gwang Lim +5 more
wiley +1 more source
MnemonicMaker: A Serious Game for Reconstructing Bitcoin Wallet Mnemonic Phrases
Mnemonic recovery phrases are crucial for securing cryptocurrency assets, yet their memorization presents significant challenges for users. Traditional approaches to storing these phrases often compromise between security and ease of use.
George Vlahavas +2 more
doaj +1 more source
An instance‐level, model‐agnostic explanation of class differentiation is introduced through SHAP‐LCD, linking probability shifts to feature‐wise Shapley contributions. The method operates on tabular and image data and is released in a fully reproducible implementation, offering a transparent way to examine, at each instance, why predictive models ...
Roxana M. Romero Luna +2 more
wiley +1 more source
Serious games have been shown to promote behavioural change and impart skills to players, and non-serious games have proven to have numerous benefits.
Matthew Hudson
doaj
The Effect of Procedural Rhetoric and Narrative Content in a Narrative Game-Based Fear Appeal
The current study evaluates the relative contributions and interaction of procedural arguments and narrative content in health interventions. Passive health interventions often fail to make health threats relevant for a young target population.
Hendrik Engelbrecht +6 more
doaj +1 more source
An Agent Based approach to design Serious Game
Serious games are designed to train and educate learners, opening up new learning approaches like exploratory learning and situated cognition. Despite growing interest in these games, their design is still an artisan process.
Manuel Gentile +4 more
doaj +1 more source
Simulation and gaming of resource management in pediatric emergency medicine
Access blocks throughout the entire healthcare system and overcrowding issues are pervasive in many emergency departments where the coordination and strategic management of resources could be supported by serious games and simulations approaches. However,
Cevin Zhang +3 more
doaj +1 more source

