Results 51 to 60 of about 31,786 (267)

ZNF33B Promotes Japanese Encephalitis Virus Infection by Regulating the Stability of M6A‐Modified Trim25 to Control the Autophagy Process

open access: yesAdvanced Science, EarlyView.
Upon JEV infection, ZNF33B recruits METTL14 to stabilize the METTL3‐METTL14 m6A methyltransferase complex, leading to increased m6A modification of host transcripts, including Trim25 mRNA. ZNF33B selectively binds m6A‐modified sites on Trim25 mRNA and accelerates its decay, resulting in reduced TRIM25 protein abundance.
Jian Du   +9 more
wiley   +1 more source

Introduction to the Special Issue on GaLA Conf 2023

open access: yesInternational Journal of Serious Games
Introduction to the Special Issue on GaLA Conf ...
Pierpaolo Dondio   +5 more
doaj   +1 more source

Serious Games for Mobile Devices: the InTouch Project Case Study

open access: yesInternational Journal of Serious Games, 2015
The paper presents the InTouch project and discusses design principles, implementation and evaluation of serious mobile games for the development of soft skills. 30 serious games for mobile devices were produced to be tested and evaluated during Learning
Alfredo Imbellone   +2 more
doaj   +1 more source

Designing and Implementing Gamification: GaDeP, Gamifire, and applied Case Studies

open access: yesInternational Journal of Serious Games, 2020
Gamification aims at addressing problems in various fields such as the high dropout rates, the lack of engagement, isolation, or the lack of personalisation faced by Massive Open Online Courses (MOOC). Even though gamification is widely applied, not only
Roland Klemke   +2 more
doaj   +1 more source

Synergistic Effect of Gradient Conductivity and Gradient Microstructures Enabled Ultrasensitive and Ultrabroad Linear Flexible Tactile Sensors

open access: yesAdvanced Science, EarlyView.
A design of double gradient effect is proposed to resolve the contradictory optimization on sensitivity and linearity of piezoresistive tactile sensors. The ultrawide linearity is realized by the sequential trigger of pressure‐induced gradient conductivity‐enabled linear current owing to the gradient microstructures.
Yao Fang   +13 more
wiley   +1 more source

Gamification of Cybersecurity Awareness for Non-IT Professionals: A Systematic Literature Review

open access: yesInternational Journal of Serious Games
This literature review delves into research on the gamification of cybersecurity awareness for non-IT professionals, aiming to provide an accurate report on known and unknown information regarding three key questions: the impact of gamification on ...
Anderson Kevin Gwenhure   +1 more
doaj   +1 more source

A Machine Vision‐Guided Microphysiological Platform With Automated Microfluidics Enables Longitudinal Biomarker Monitoring and Emulation of Translationally Relevant Exposure Scenarios

open access: yesAdvanced Science, EarlyView.
A pneumatically actuated multi‐tissue microphysiological system is integrated with AI‐based machine vision and automatic sampling and replenishment systems. The platform allows for the emulation of translationally relevant long‐term pharmacokinetic exposure scenarios for multiple weeks while enabling longitudinal monitoring of response biomarkers ...
Jibbe Keulen   +15 more
wiley   +1 more source

Convergent Validity of Game-Based Assessment: A Meta-Analysis

open access: yesInternational Journal of Serious Games
Game-Based Assessments (GBAs) have emerged as innovative tools for measuring personality traits, particularly in recruitment and employee selection. This meta-analysis aims to evaluate the convergent validity of GBAs compared to traditional self-report ...
Fadillah, Rahmat Hidayat, Agung Santoso
doaj   +1 more source

The RAGE Game Software Components Repository for Supporting Applied Game Development

open access: yesInternational Journal of Serious Games, 2017
This paper presents the architecture of the RAGE repository, which is a unique and dedicated infrastructure that provides access to a wide variety of advanced technology components for applied game development.
Krassen Stefanov   +10 more
doaj   +1 more source

Serious Games for Dementia

open access: yesProceedings of the 26th International Conference on World Wide Web Companion - WWW '17 Companion, 2017
With the current phenomenon of aging populations in most parts of the world, there are corresponding increases in age-related conditions associated with impaired cognitive status, such as dementia and delirium. Cognitive status is a key component in carrying out activities of daily living such as walking and bathing, and departures from normal ...
Tiffany Tong   +2 more
openaire   +1 more source

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