Results 131 to 140 of about 3,401,820 (292)
Using Simulation Games to Teach History to Students Using Paradigm of Cultural-Historical Psychology
The article explores strategies for enhancing the effectiveness of training by fostering student engagement and motivating participation. The use of game-based techniques aims to boost students' motivation toward the material being studied ...
A.M. Nurgaliyeva, K.A. Nourgaliev
doaj +1 more source
Sustainable Materials Design With Multi‐Modal Artificial Intelligence
Critical mineral scarcity, high embodied carbon, and persistent pollution from materials processing intensify the need for sustainable materials design. This review frames the problem as multi‐objective optimization under heterogeneous, high‐dimensional evidence and highlights multi‐modal AI as an enabling pathway.
Tianyi Xu +8 more
wiley +1 more source
Consistency in Simulation Performance Over Time and Across Simulation Games
"The present study examines the relationship between simulation game performance over two separate simulation competitions. Students were exposed to two different simulation games over two semesters in two separate marketing courses.
Wellington, William J., Faria, A. J.
core +1 more source
ABSTRACT Methane's efficient catalytic removal is vital for sustainable development. Bimetallic catalysts, though promising for methane activation, pose a design challenge due to their complex compositional space. This work introduces an integrated framework that combines high‐throughput density functional theory (DFT) and interpretable machine ...
Mingzhang Pan +8 more
wiley +1 more source
A pneumatically actuated multi‐tissue microphysiological system is integrated with AI‐based machine vision and automatic sampling and replenishment systems. The platform allows for the emulation of translationally relevant long‐term pharmacokinetic exposure scenarios for multiple weeks while enabling longitudinal monitoring of response biomarkers ...
Jibbe Keulen +15 more
wiley +1 more source
A Seminal Inventory of Basic Research Using Business Simulation Games
The vast bulk of research in simulation gaming focuses on either the design of games or their use in education and training. Considerable basic research, though, makes use of games as a research environment. This paper provides a seminal inventory of the
Gentry, James W. +2 more
core +1 more source
Estimation of Finite Sequential Games [PDF]
I study the estimation of finite sequential games with perfect information. The major challenge in estimation is computation of high-dimensional truncated integration whose domain is complicated by strategic interaction.
Shiko Maruyama
core
A novel epitranscriptomic mechanism in rheumatoid arthritis is uncovered: NSUN2 promotes disease via m5C‐dependent stabilization of ICMT mRNA, fueling the migration and invasion of pathogenic RA FLS. Targeting this axis with engineered nanoparticles (Ce/SAA NPs) effectively inhibits disease progression, presenting a precise therapeutic strategy ...
Ruiru Li +15 more
wiley +1 more source
A Scientific Foundation of Simulation Games for the Analysis and Design of Complex Systems. [PDF]
Lukosch HK +3 more
europepmc +1 more source
A high‐strength lightweight refractory high‐entropy alloy achieves extraordinary ductility owing to the introduction of coherent chemically gradient ordered nanodomains (CGONs). The CGONs not only serve as effective barriers to dislocation motion (strengthening) but also significantly promote dislocation nucleation and multiplication (ductilizing) upon
Wei Zhang +3 more
wiley +1 more source

