Results 41 to 50 of about 3,401,820 (292)

Identifying and characterising a plant GH1 β‐glucosidase that exhibits hydrolytic activity on N‐linked glucopyranoside

open access: yesFEBS Open Bio, EarlyView.
We report the first β‐glucosidase with demonstrated hydrolytic activity on an N‐linked glycopyranoside. The enzyme, native to maize, was biochemically characterised for this novel reaction, and structural modelling of the enzyme–substrate complex revealed several clues to the underlying reduced catalytic rate relative to its native O‐glycopyranoside ...
Hani Gharabli   +3 more
wiley   +1 more source

Evaluating the Educational Impact of the Game “Kietas riešutas”: A Survey-Based Analysis

open access: yesInformatics in Education
The integration of management education with information technology tools, such as simulation games and business analysis platforms, is playing an increasingly important role in developing students’ decision-making skills as well as earn and acquire best
Zbigniew Gontar   +4 more
doaj   +1 more source

Simulations and Simulacra: History in Video Games

open access: yesPráticas da História, 2017
Historical video games are not only entertainment, but big business. Anecdotal evidence suggests that the worldwide success of fantasy games like The Elder Scrolls V: Skyrim and World of Warcraft have brought about a renewed flurry of interest in formal ...
Andrew B. R. Elliott
doaj   +1 more source

A Q‐Learning Algorithm to Solve the Two‐Player Zero‐Sum Game Problem for Nonlinear Systems

open access: yesInternational Journal of Adaptive Control and Signal Processing, Volume 39, Issue 3, Page 566-581, March 2025.
A Q‐learning algorithm to solve the two‐player zero‐sum game problem for nonlinear systems. ABSTRACT This paper deals with the two‐player zero‐sum game problem, which is a bounded L2$$ {L}_2 $$‐gain robust control problem. Finding an analytical solution to the complex Hamilton‐Jacobi‐Issacs (HJI) equation is a challenging task.
Afreen Islam   +2 more
wiley   +1 more source

Playing Music and Playing Games - Simulation vs. Gameplay in Music-based Games

open access: yes, 2008
Dieses Paper beschreibt Aspekte der Simulation in musikbasierten Spielen.When hearing the term `simulation´, most players would instinctively think about driving, flying, or sports games.
Kayali, Fares, Pichlmair, Martin
core   +4 more sources

Simulations and games [PDF]

open access: yesActive Learning in Higher Education, 2006
This article explores the use of simulations and games in tertiary education. It examines the extent to which academics use different simulation-based teaching approaches and how they perceive the barriers to adopting such techniques. Following a review of the extant literature, a typology of simulations is constructed.
Lean, Jonathan   +3 more
openaire   +3 more sources

Thermodynamic Pathways of Nonequilibrium Solidification in Wire‐Arc Additive Manufacturing Fe‐Based Multicomponent Alloy Structures

open access: yesAdvanced Engineering Materials, EarlyView.
Geometry‐driven thermal behavior in wire‐arc additive manufacturing (WAAM) influences microstructural evolution during nonequilibrium solidification of a chemically complex Fe–Cr–Nb–W–Mo–C nanocomposite system. By comparing different deposits configurations, distinct entropy–cooling rate correlations, segregation, and carbide evolution are revealed ...
Blanca Palacios   +5 more
wiley   +1 more source

A Simulator for Hedonic Games

open access: yesCoRR, 2017
Will be presented at the 2017 Algorithmic Decision Theory Doctoral Consortium.
openaire   +3 more sources

Is an Apple an Orange? A Large Language Model Benchmark for Candidate Term Extraction and Subclass Decisions Against Upper Ontologies in Engineering and Materials Science

open access: yesAdvanced Engineering Materials, EarlyView.
Building machine‐readable vocabularies for materials science is slow, expert‐driven work. This study benchmarks 13 large language models on two of its first steps: finding candidate terms in engineering articles and deciding where they belong in a class hierarchy.
Thomas Bjarsch   +3 more
wiley   +1 more source

A conceptual framework for serious games and its validation

open access: yes, 2010
This research introduces a conceptual framework for the design of serious games and uses the Technology Acceptance Model (TAM) for its validation.
Yusoff, Amri
core   +1 more source

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