Results 241 to 250 of about 19,500 (285)

Developing immersive virtual exposures for obsessive-compulsive disorder – Protocol for a Randomised, Controlled, Proof-of-Concept Feasibility Trial

open access: yes
Costa MPd   +10 more
europepmc   +1 more source

Enhancing Team Strategies and Tools to Enhance Performance and Patient Safety Performance Through Medical Movies, Massive Open Online Courses, and 3D Virtual Simulation-Based Interprofessional Education: Mixed Methods Double-Blind Quasi-Experimental Study. [PDF]

open access: yesJ Med Internet Res
Narajeenron K   +28 more
europepmc   +1 more source

Simulator Sickness Questionnaire: An enhanced method for quantifying simulator sickness.

The International Journal of Aviation Psychology, 1993
Simulator sickness (SS) in high-fidelity visual simulators is a byproduct of modem simulation technology. Although it involves symptoms similar to those of motion-induced sickness (MS), SS tends to be less severe, to be of lower incidence, and to originate from elements of visual display and visuo-vestibular interaction atypical of conditions that ...
R. Kennedy   +3 more
semanticscholar   +4 more sources

Assessment of the Simulator Sickness Questionnaire for Omnidirectional Videos

open access: yes2021 IEEE Virtual Reality and 3D User Interfaces (VR), 2021
Virtual Reality/360° videos provide an immersive experience to users. Besides this, 360° videos may lead to an undesirable effect when consumed with Head-Mounted Displays (HMDs), referred to as simulator sickness/cybersickness.
Ashutosh Singla   +5 more
semanticscholar   +2 more sources

Assessing Virtual Reality Sickness in Highly Immersive Virtual Laboratory Environments : Simulator Sickness Questionnaire and Mitigation Strategies

2023 IEEE 3rd International Maghreb Meeting of the Conference on Sciences and Techniques of Automatic Control and Computer Engineering (MI-STA), 2023
Virtual Reality (VR) sickness, a common challenge among VR users, has increasingly gained attention in academic research due to its adverse side effects.
Ahmed Jamah Ahmed Alnagrat   +5 more
semanticscholar   +2 more sources

On the Usage of the Simulator Sickness Questionnaire for Virtual Reality Research

2020 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW), 2020
Originally developed for military flight simulators in the 1990s, the Simulator Sickness Questionnaire (SSQ) has been widely adopted to quantify sickness elicited by modern virtual reality systems.
Pauline Bimberg   +2 more
semanticscholar   +2 more sources

Psychometric evaluation of Simulator Sickness Questionnaire and its variants as a measure of cybersickness in consumer virtual environments.

Applied Ergonomics, 2019
Cybersickness, i.e. visually induced motion sickness, remains as a negative effect that is detrimental to the user experience of VEs (virtual environments) developed for VR (virtual reality) consumers. As the VR technology evolves, it is rather triggered
V. Sevinç, M. Berkman
semanticscholar   +3 more sources

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