First Person vs. Third Person Perspective in Digital Games: Do Player Preferences Affect Immersion? [PDF]
Contemporary digital game developers offer a variety of games for the diverse tastes of their customers. Although the gaming experience often depends on one's preferences, the same may not apply to the level of their immersion. It has been argued whether
Cairns, P., Denisova, A.
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Authenticity and the third-person perspective [PDF]
In this paper, I argue for two claims: first, that authenticity is a property possessed only by those preferences and commitments whose satisfaction contributes to our lives going well; and secondly, that our preferences are authentic just in case they ...
Colburn, Ben
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Evaluation of Augmented Reality-Based Building Diagnostics Using Third Person Perspective [PDF]
Comprehensive user evaluations of outdoor augmented reality (AR) applications in the architecture, engineering, construction and facilities management (AEC/FM) industry are rarely reported in the literature. This paper presents an AR prototype system for
Fei Liu, Torsten Jonsson, Stefan Seipel
doaj +3 more sources
Metacognition and Decision Making: between First and Third Person Perspective [PDF]
The aim of the article is firstly, to show how metacognitive monitoring, control (regulation) and meta-knowledge are important in guiding decision making and secondly, to argue that researching experience is necessary for a more complete understanding of
Toma Strle
doaj +3 more sources
Making our ends meet: shared intention, goal adoption and the third-person perspective [PDF]
Mind reading (i.e. the ability to infer the mental state of another agent) is taken to be the main cognitive ability required to share an intention and to collaborate. In this paper, I argue that another cognitive ability is also necessary to collaborate:
Tummolini, Luca
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A third-person perspective on co-speech action gestures in Parkinson's disease.
A combination of impaired motor and cognitive function in Parkinson's disease (PD) can impact on language and communication, with patients exhibiting a particular difficulty processing action verbs. Co-speech gestures embody a link between action and language and contribute significantly to communication in healthy people.
Humphries S +4 more
europepmc +7 more sources
Gait pattern can alter aesthetic visual impression from a third-person perspective. [PDF]
AbstractBeauty is related to our lives in various ways and examining it from an interdisciplinary approach is essential. People are very concerned with their appearance. A widely accepted beauty ideal is that the thinner an individual is, the more beautiful they are.
Saito S, Saito M, Kondo M, Kobayashi Y.
europepmc +4 more sources
Comparing First- and Third-Person Perspective in a Driving Simulator
This study explores the effects of changing the viewing perspective from a first-person perspective (a traditional viewing perspective in virtual reality) to a third-person perspective (a view from behind the vehicle, as used in many computer games) on driving behaviour, presence, and simulator sickness.
Bastiaan Sporrel +2 more
openaire +2 more sources
Advance Medical Decision-Making Differs Across First- and Third-Person Perspectives
Advance healthcare decision-making presumes that a prior treatment preference expressed with sufficient mental capacity (“T1 preference”) should trump a contrary preference expressed after significant cognitive decline (“T2 preference”). This assumption is much debated in normative bioethics, but little is known about lay judgments in this domain. This
James Toomey +3 more
openaire +2 more sources
Current design of virtual reality (VR) applications relies essentially on the transposition of users’ viewpoint in first-person perspective (1PP).
Geoffrey Gorisse +3 more
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