Results 31 to 40 of about 2,048,231 (235)

The effect of first‐person perspective action observation training on upper extremity function and activity of daily living of chronic stroke patients

open access: yesBrain and Behavior, 2022
The purpose of this study was to investigate the effects of First‐Person Perspective Action Observation training and Third‐Person Perspective Action Observation training on upper extremity function and activities of daily living of patients with stroke ...
Ji‐Ae Yu, JuHyung Park
doaj   +1 more source

Content Individuation and Evolutionary Content Emergence [PDF]

open access: yes, 2017
This short paper addresses two connected issues which were brought to some focused light by Searle’s comments on my contributed article to the anthology Searle’s philosophy and Chinese Philosophy: Constructive Engagement.
ZHENG, Yujian
core   +2 more sources

Mind-life continuity: a qualitative study of conscious experience [PDF]

open access: yes, 2017
There are two fundamental models to understanding the phenomenon of natural life. One is thecomputational model, which is based on the symbolic thinking paradigm. The other is the biologicalorganism model.
Hipólito, Inês, Martins, J.
core   +1 more source

User perspective and higher cognitive task-loads influence movement and performance in immersive training environments

open access: yesBMC Biomedical Engineering, 2019
Background In virtual reality (VR) applications such as games, virtual training, and interactive neurorehabilitation, one can employ either the first-person user perspective or the third-person perspective to perceive the virtual environment; however ...
Juan Trelles Trabucco   +5 more
doaj   +1 more source

Face-to-face learning enhances the social transmission of information.

open access: yesPLoS ONE, 2022
Learning from others provides the foundation for culture and the advancement of knowledge. Learning a new visuospatial skill from others represents a specific challenge-overcoming differences in perspective so that we understand what someone is doing and
Ashley Ransom   +5 more
doaj   +1 more source

Immersive role-playing with avatars leads to adoption of others’ personalities

open access: yesFrontiers in Virtual Reality, 2023
In modern society, where nations and even individuals are divided, building bridges between people of different personalities and backgrounds is essential to achieve harmonious coexistence.
Hiroshi Sakuma   +4 more
doaj   +1 more source

Perspective Reasoning and the Solution to the Sleeping Beauty Problem [PDF]

open access: yes, 2018
This paper proposes a new explanation for the paradoxes related to anthropic reasoning. Solutions to the Sleeping Beauty Problem and the Doomsday argument are discussed in detail.
Gao, Xianda
core   +1 more source

Psychosocial Outcomes in Patients With Endocrine Tumor Syndromes: A Systematic Review

open access: yesPediatric Blood &Cancer, EarlyView.
ABSTRACT Introduction The combination of disease manifestations, the familial burden, and varying penetrance of endocrine tumor syndromes (ETSs) is unique. This review aimed to portray and summarize available data on psychosocial outcomes in patients with ETSs and explore gaps and opportunities for future research and care.
Daniël Zwerus   +6 more
wiley   +1 more source

Self-processing characteristics from first-person and third-person perspectives in individuals with social anxiety disorder: insights into negative bias

open access: yesFrontiers in Psychiatry
BackgroundAs one of the most common psychological problems, social anxiety disorder (SAD) has lots of negative effects on the physical and mental development of individuals, such as decreasing the quality of interpersonal relationships, and even causing ...
Huating Wu   +6 more
doaj   +1 more source

Enhancing Virtual Walking Sensation Using Self-Avatar in First-Person Perspective and Foot Vibrations

open access: yesFrontiers in Virtual Reality, 2021
Walking is a fundamental physical activity in humans. Various virtual walking systems have been developed using treadmill or leg-support devices. Using optic flow, foot vibrations simulating footsteps, and a walking avatar, we propose a virtual walking ...
Yusuke Matsuda   +4 more
doaj   +1 more source

Home - About - Disclaimer - Privacy