Results 51 to 60 of about 12,620 (309)
Haptic In‐Sensor Computing Device Based on CNT/PDMS Nanocomposite Physical Reservoir
Using a porous carbon nanotube‐polydimethylsiloxane nanocomposite, a sensor array integrated with a physical reservoir computing paradigm capable of in‐sensor computing is demonstrated. The device is able to classify between nine objects with an accuracy above 80%, opening the possibility for low‐power sensing/computing for future robotics.
Kouki Kimizuka +7 more
wiley +1 more source
The play pyramid: a play classification and ideation tool for toy design
Toy designers and students may benefit from a universal classification system to communicate and ideate new toy concepts. In this paper, we present two graphical tools that help designers to classify and manipulate toy product concepts.
Kudrowitz, Barry Matthew +1 more
core +1 more source
Human‐in‐the‐Loop Object Segmentation for 3D Gaussian Splatting via Finger‐based VR Interface
This study introduces a human‐in‐the‐loop segmentation framework for 3D Gaussian Splatting that integrates real‐time optimization with intuitive VR‐based finger prompting. Compared with existing automatic, learning‐based methods, it achieves significantly higher accuracy and reduced segmentation time.
Yongseok Lee +5 more
wiley +1 more source
Objectives: Chronic hepatitis D virus (HDV) infection accelerates liver‐related morbidity and mortality in people living with HIV and hepatitis B virus (HBV). In the Netherlands, HDV testing among HIV/HBV-coinfected adults is currently limited.
Shyevon Marchena, Mehlika Toy
doaj +1 more source
Girls (and Boys) and Technology (and Toys)
In this inquiry, I have examined how 11- to 14-year-old students used technology to design and produce toys. While most students created toys by hand, I explored the range of computer use, and male and female students’ views of this integrated unit. In addressing three specific research questions, I found that a project-based unit allowed students to ...
openaire +1 more source
Playing with Push Toys and Technology: Solving a System of Linear Equations
Reflections on the Algebra I Classroom
openaire +3 more sources
Design and development of a multi-shot foam projectile toy [PDF]
Thesis (S.M.)--Massachusetts Institute of Technology, Dept. of Mechanical Engineering, 2007.Includes bibliographical references (p. 59).The goal of this research was to design and develop a working prototype of a new toy for Hasbro®'s Nerfe line of foam ...
Skaggs, Alan M. (Alan Michael)
core
This is a short article about Aqua Drop, a toy that employs a superhydrophobic surface. After defining superhydrophobic surface, its occurrence in nature, and its importance in science and technology, I describe the toy, followed by several student ...
Said Shakerin, Shakerin, Said
core +1 more source
This paper introduces a resource‐aware Contrastive Scattering Meta‐Learning (CSML) framework for acoustic anomaly detection. By leveraging training‐free wavelet scattering and metric‐based meta‐learning, the model achieves competitive performance with only 50 K learnable parameters—a 98% reduction compared to state‐of‐the‐art frameworks—enabling ...
Rami Zewail, Bassem Mokhtar
wiley +1 more source
AUTOMATION OF TECHNOLOGICAL OPERATIONS IN THE MANUFACTURE OF WOODEN TOYS
Traditional universal and specialized woodworking machines perform the industrial production of details for toys made of solid wood. The automation of such discrete technological processes and operations can be accomplished by designing and implementing automated complexes that provide high performance. The report presents three effective solutions for
Izabela Radkova, Zornica Petrova
openaire +1 more source

