Selecting and testing cultural symbols for character IP: evidence from Mount Tai, China. [PDF]
Wang Y, Si C.
europepmc +1 more source
Perceived Effects of Customized Avatars in a Multiplatform Virtual Environment on Pain and Anxiety in Hospitalized Children in Hemato-Oncology. [PDF]
Guingo E +11 more
europepmc +1 more source
Gamification and motivation in adolescents. Systematic review from Physical Education. [PDF]
Sal-de-Rellán A +2 more
europepmc +1 more source
Mechanisms for Interpretative Cooperation: Fan Theories in Virtual Communities. [PDF]
de Amo JM, García-Roca A.
europepmc +1 more source
Young users of social media: an analysis from a gender perspective. [PDF]
Aran-Ramspott S +4 more
europepmc +1 more source
Development of theoretical framework and digital competence assessment checklist (DCAC) for nursing students. [PDF]
Adif SA +6 more
europepmc +1 more source
An Artificial Intelligence Chatbot for Young People's Sexual and Reproductive Health in India (SnehAI): Instrumental Case Study. [PDF]
Wang H +6 more
europepmc +1 more source
The light, the dark, and everything else: making sense of young people's digital gaming. [PDF]
Meriläinen M, Ruotsalainen M.
europepmc +1 more source
In-Person and Online Sexual Harassment in the Workplace Against Women in Europe: A Structural Multilevel Analysis and the Aggravated Risk of the Young Cohort. [PDF]
Cuenca-Piqueras C +2 more
europepmc +1 more source
The explosion of digital storytelling. Creator's perspective and creative processes on new narrative forms. [PDF]
Sanchez-Lopez I +2 more
europepmc +1 more source

