Results 41 to 50 of about 1,846 (181)

Bases per a la renovació de l’espai comunicatiu valencià i la restitució del servei públic de radiotelevisió. Informe de la Comissió d’Experts en comunicació de les universitats valencianes (CECUV) [PDF]

open access: yes, 2015
Informe encarregat pel Fòrum Social de l'Audiovisual ...
Bas Portero, Juan José   +10 more
core   +1 more source

The Slipperiness of Name: Biography and Gender in Australian Cultural Databases

open access: yesGender &History, Volume 37, Issue 1, Page 411-428, March 2025.
Abstract In this article, we examine and historicise problems related to name and gender in biographical and cultural databases. Combining theoretical and computational approaches to onomastics, we identify contradictory naming conventions, intriguing patterns and distinct institutional vestiges in the recording and representation of artistic careers ...
Nat Cutter   +2 more
wiley   +1 more source

Narratologia transmèdia i transmedia storytelling

open access: yesArtnodes, 2016
Transmedia storytelling, narratologia, discurs de la indústria, comportament dels fans, mitologia, transficcionalitat, definició de mitjà, narrativa transmèdia de la «Costa Est» i de la «Costa Oest», narrativa transmèdia de baix a dalt i de dalt a baix ...
Marie-Laure Ryan
doaj   +1 more source

Adaptació cinematogràfica de l'obra teatral Els Tres porquets : uneix-te a l'aventura [PDF]

open access: yes, 2014
Projecte audiovisual que consisteix en l'adaptació cinematogràfica de l'obra de teatre infantil Els Tres porquets: uneix-te a l'aventura, exhibida a Sabadell i Barcelona durant el 2013.
Gorina Ribas, Albert   +2 more
core  

Producció d'una sèrie transmèdia adolescent [PDF]

open access: yes, 2022
Aquest treball final de grau explica el context de les sèries adolescents transmèdia, especialment un format específic del qual Skam n’és el gran exponent.
Rojas Sayol, Bernat
core  

Writing worlds: Exploring mentorship approaches supporting adolescents' authentic writing across a Canadian youth centre's programmes

open access: yesLiteracy, Volume 59, Issue 1, Page 55-69, January 2025.
Abstract In its diverse forms, authentic writing carries the potential to connect literacy practice to an author's ‘real world’. While contemporary approaches to authentic writing instruction—advocating writer‐centred, intertextual and culturally relevant productions—are most often explored in formal learning contexts like classrooms, this paper seeks ...
Emily Mannard
wiley   +1 more source

Transmedia Storytelling in Digital Games: Example of Assassin's Creed Series

open access: yesİstanbul Gelişim Üniversitesi Sosyal Bilimler Dergisi, 2022
The development of new media environments and the advent of Web 2.0 have led to drastic changes in users' roles. These changes brought consumers from the passive masses who only consumed them into producing and participating individuals.
Fatih Söğüt
doaj   +1 more source

Exploring the Landscape of Role‐Playing Game Research Through Bibliometric Analysis From 1986 to 2023 Using Scopus Database

open access: yesInternational Journal of Computer Games Technology, Volume 2025, Issue 1, 2025.
Background: Role‐playing games (RPGs) have long attracted scholars because of their interactive and immersive attributes. The areas of studies on RPGs are various, from computer science to sociology and psychology. Nevertheless, there is a notable absence of comprehensive systematic literature that traces the trends, changes, and developments in RPG ...
Long Thanh Nguyen   +4 more
wiley   +1 more source

Signs, Systems and Complexity of Transmedia Storytelling [PDF]

open access: yesEstudos em Comunicação, 2012
This article addresses key concepts such as sign, system and complexity in order to approach transmedia storytelling and better understand its intricate nature. The theoretical framework chosen to investigate transmedia storytelling meanders is Semiotics
Renira Rampazzo Gambarato
doaj  

Exploring parents' perceptions of computational thinking and its role in children's television

open access: yesFuture in Educational Research, Volume 2, Issue 4, Page 422-438, December 2024.
Abstract The rise in children's media use and the prioritization of STEM learning has led to the development of new STEM‐related apps, TV shows, and other media for young children, with several recent examples focused on computational thinking (CT).
Breniel Lemley, Fashina Aladé
wiley   +1 more source

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