Results 51 to 60 of about 18,696 (218)
Early childhood professionals are responsible for selecting empirically validated, culturally responsive interventions and recommendations. Therefore, it is important to raise awareness about promoting multicultural competence in preschool settings. The purpose of this paper is to examine the research evidence for the inclusion of Black children in the
Rayna Hutcherson +4 more
wiley +1 more source
Constructing a Transmedia Universe : The Case of Battlestar Galactica
In this article, we define a ‘transmedia universe’ as encompassing the complexity of transmedia storytelling, production and consumption. In doing so, we use the popular science fiction television series Battlestar Galactica as a case study, including ...
Koskimaa, Raine +2 more
core +1 more source
Paratextual Activity: Updating the Genettian approach within the transmedia turn
Fictional transmedia universes have been the objects of communication research throughout the last ten years. There has been such a proliferation of these universes that it can be argued that a ‘transmedia turn’ has occurred in research on the narratives
Raúl Rodríguez-Ferrándiz
doaj +1 more source
Abstract Transmedia storytelling is an increasingly used didactic approach to develop digital and transmedia competences in education. However, how the concept of transmedia storytelling is used beyond its foundational definition—which underpins educational practices—remains underexplored.
Rafel Meyerhofer‐Parra +1 more
wiley +1 more source
Throughout the world, people now engage with stories across multiple media, following the adventures of Doctor Who from television to the Web, exploring the Batman universe across cinema, television, comics, and more. This may seem recent, but transmedia
Scolari, C.A, Bertetti, P, Freeman, M
core +3 more sources
This study analyzes the transmedia strategies for the top-selling titles of the medieval-inspired video game saga World of Warcraft (WoW). We use a narrative analysis method that is applied to the phenomenon of video games whose narratives are built ...
Miguel Ángel Nicolás Ojeda +2 more
doaj
All the News That’s Fit to Push: The New York Times Company and Transmedia Daily News
This feature article identifies three types of transmedia storyworlds—native, emergent, and feral—in the daily journalism work of The New York Times Company (NYT).
Kevin Moloney
doaj
Preliminary Analyses of Transmedia Adaptations of Pictorial Narratives and Aesthetic Pole Interpretations: Reflections on Theory [PDF]
Transmedia narratives are a key topic of communication research. Transmedia adaptations occur when a narrator transposes an original work by using various media platforms.
Yu-Chai Lai
doaj +1 more source
Transmedia Journalism and the City
This chapter discusses the participatory flair of transmedia journalism within the concreteness of urban spaces by examining The Great British Property Scandal (TGBPS), a transmedia experience designed to inform and engage the public and offer ...
Gambarato, Renira R., +1 more
core +1 more source
Novice interpreters, transmedia fictions and the afferent stance
Abstract Louise Rosenblatt's well‐known concept of stance distinguishes between efferent reading (reading to take something away from the text) and aesthetic reading (reading for the experience of dwelling in the text). This article proposes a refinement to this binary, adding the concept of afferent reading. Afference, in biology, means a bringing‐to,
Margaret Mackey
wiley +1 more source

